We are building a pioneering a virtual reality experience that mixes cinematics and game play. We need a talented and highly experienced (and fun!) programmer for Chapter 2! Email me at: victoria@ume.ai
MEL ARCANE Cinematic shot with animation lighting My latest work is fan art of MEL from ARCANE. Mel is one of my favorite character from the show. It was really challenging but it was also very fun to create. There is an article post you can read the…
Deep FX Studio is now available, with a trial version. Comes with a lot of tools. Great for concept art and cinematics thanks to the integration of LuxCoreRender. Deep FX Studio Feature Reel
I've recently finished this scene I've done inside Unity. It is a modular elevator shaft. I focused more on the lighting of the scene as I wanted to achieve a cinematic look. Here are some screenshots:
Hi! Looking for work, I'm only creating characters for games/cinematic. My portfolio: https://www.artstation.com/astiil My contact: ad.astiil@gmail.com Here some my work:
"Low poly" is a subjective term. Especially with LODs. This would make a fine cinematic asset but yes, the poly count for something this simple is completely relative to camera distance.
This looks really awesome! Excellent choice of subject. :D I would love to see you create a cinematic out of it, maybe replicating a scene from the movie.
ive been waiting for the day that blizzards cinematic teams make a full length movie... Ill blow through an entire kleenix box in the first 10 minutes....