Literally create the circle shapes as a separate mesh, and interstect that into the body of the gun mesh. You can have geo intersect each other. Meshes do NOT need to be all one thing. Sometimes you can have separate floating elements. Box modeling is modeling starting from a basic primitive, and extruding, moving verts,…
I think they generally cut things that haven't been revealed as important to the overall arch of the books so far. We've already seen elements of these missing characters being infused into other characters. I imagine, without pulling a deus ex machina reveal on a new character, they'll be integrating characters and…
I also notice that elements like the "SGI" door signs make parts of the scene a little too modular/repeated, surely there are other visual elements you can put in to break it up. Very little instances in real life you would see completely identical objects sitting next to each other. Take a look at some other urban skid…
Looks like your low poly is being included in the AO bake? Are you using Mental Ray for AO? I remember this being a problem with older versions of max, 2008-2010. But its hard to tell whats going on with the info provided... Things to try: - On the low, hide all of the elements (but not the object) then bake, if you hide…
A Element or a Polygon can have a Color, for example : Red. Now when Texturing, you can use the Red Color as a Mask for Texturing. So that you can see where the Shells are ^^ Everywhere where the color red is, is the Element that you want to texture. @Wesley: Sorry i forgot. I want 4K for the Weapon and 4K for the…
I added a feature to make random offsets on the world aligned grunge map, so the tiling isn't obvious. This isn't exposed, because the inputs it takes are grabbed from the mesh. For now, I thought random vertex colors could be used on the different elements as input for the offsets, plus actor position. Even one channel of…
Habboi, Yeah I am giving them away no credit required....but I always put in there that I'd like to see an IM or an email and maybe some screens of how it was used. That's really just out of pure curiosity and for me to see new life to some of these assets I've seen sitting around for a while. Update today: A near final…
Oh yeah, good suggestion about the Textools. I can't believe that 3d max doesn't have such elementary tools from ages :/ Also for instance: combining and separating objects :/ You cannot just select couple of separated objects, click 1 button, and combine into one object (you have to choose options for Attach etc - it's so…
Started playing this earlier this week. Working through the single player campaign right now and really liking it. The missions are repetitive as are the levels, but the RPG elements and storyline are making up for it. I'd love to the the single player elements put into the multiplayer. Like being able to upgrade your…
Hi, thanks for all the comments. The texture work is still very early. For the geometry I'll have to see how it all meshes together before I do adjustments. There are several modular elements planed, such as docks, comm antennas, commercial billboards etc. so these will further break-up the 'playmobile' look :) Atlantis…