I've been working on Sparc for the new Luxinia .97 release that is hopefully uploaded today. I uploaded some youtube videos and also made some wip screenshots, thought I could pimp that progress here Sparc stands for Space Arcade and is just a working title. The original version looked like this: That version had a static…
Hey all ! :) Was cleaning up some code on my 2017-2018 codebase and stumbled upon this old piece of work that i did for PolygonFlow's first iteration last year; a basic licensing function that worked with Gumroad license keys. <code>urllib2 def gumroadLicenseChecker(license_key, user_email, check="true",…
To get the material maxscript working you can record the actions with the max script listener (lower right corner, right click the pink box and choose open listener), under macro recorder, enable everything. Then preform your actions and see what kind of code it spits out. for me when I assign a material to slot 1 in the…
Ok here's -one- example: Here's how he has alignu defined in the button handler: <font class="small">Code:</font><hr /><pre> on alignu pressed do ( uvsel = uv.getselectedvertices() as array mid = 0.0 for i in uvsel do ( mid += (uv.getvertexposition currenttime i).x ) mid /= uvsel.count undo "Align U" on ( uv.forceupdate…
Route i went since I just did this was implement this code to calculate the tangents and within the shader code check to see if the w was negative. if it was, I inverted the green channel. http://www.terathon.com/code/tangent.php Alternate route would be to have the artists move the mirrored parts uv's over exactly one in…
Hi, I am not sure if this PS5 demo got posted anywhere, apologies if it has. The graphics clearly has made a huge leap forward, now I want the artificial intelligence to match it. I want NPC's to play more like a generation leap in technology. Somehow to become less clunky, not so predictable and when you put the settings…
IME coders simply tend to not use and perceive the tools like end users do. That's why when they refactor parts of the code you end up loosing all those nice little features that had been added over time due to specific user requests. All your knowledge about workarounds erased in one innocious looking update. Instead you…
Hi equil, had the same thought first but then checked a few different shader. I doubt that all shader developer have implemented a wrong reflection code. At least I hope ;) But to get away from the cubemap and to show the core Problem I've recorded a small gif here. Notice how the reflection movement is rotated by 90°. And…
AI was never fully realized in Slipstream. We've got bots, but we ran out of time and couldn't get the nice code working. Physics should be a fairly high priority, until you've got a basics of EVERYTHING sorted. Adding in AI functionality in segments at the same time as the physics segments comes online is bad. For…
Thanks for the feedback. I am not looking to make a career out of webdesign. I am just working on the side to pay the bills. I work fulltime as a webdesigner for a company in the office, but I want to become and environment artist. Maybe the site isn't for everyones taste, I was trying to be different with my personal…