This is a pretty typical situation. These large gatherings draw in the idiots too, and of course, the media jumps onto those morons for interviews, then start playing that footage on the nightly news. It makes it look like a bunch of ignorant kids out to cause havoc. The thing is, I don't think most American's are against…
Hey nathanberrett, Darkleopard You both completely nailed it! I even caught myself checking my Youtube channel in-case I had given anything away, seriously it was pretty much what I wrote down when I made it haha. Cheers for your feedback it will be really useful for my evaluation. I'm glad you both picked up on the V for…
Competition in the mobile arena has been a fucking disaster. The market is flooded with garbage, developers raced eachother to the bottom and that still wasn't low enough so they all started adopting F2P models in an attempt to become profitable. In large part I blame this on the fact that it's purely digital and…
I totally agree with this. I've had involuntary reflexes kick in when I least expect them to. Like a glass falling off the table, or catching something thrown my way when I was barely paying attention. Which is normally followed by "cool do it again" and whatever it was smacking me in the nuts or forehead. Cool party…
I think the innovation claims of the Wii become more believable if you keep in mind that Electronic freaking Arts is making a specialized version of Madden for the Wii instead of merely using lower quality assets. IGN Wii: Perfect. Could you just for clarification purposes give us an idea of how a typical play might work…
there's nothing worse than the excess hype that gets bandied around any time there's deformable/destructable terrain type features in an upcoming game. technically, yes you could make a game has a very highly destructable game world, but every time we've gotten close to that (say, Red Faction's geomod), it's shoehorned…
get i'd like to make an ammendment to my previous post, claiming that it's dropped to just over 100k active subs is just hear-say on the war-europe forums. however, since i was challenged on this, i'll quote wikipedia: source shocking thing is... the community are litterally spoonfeeding answers to problems on the forum.…
Thanks, much appreciated! For my hair its just the use of the Move Brush (initial shapes and adjustments), Dam_Standard (for sharpening edges and minor texture work) , Clay Buildup and Snake Hooks (for strands/chunks of hair) on a Dynameshed sphere. Nothing fancy but I'm still trying to get a good process down and need to…
Little update for the groom (always subject to change though). Eyelashes and peach fuzz are from metahuman, eyebrows and hair are custom in xgen. There's a little highlight mask around the back of the hair to add that orange, again, subject to change if I don't like it tomorrow. Also been playing with the cloth sim and the…
Step twelve Play test: My partner and I play
tested between November 7th and the 14th. We received
some really insightful feedback. One of the biggest things was that our dialogue
felt unnatural. I then took the script to my creative writing professor to get
her feedback. I wanted to learn how I could make the dialogue…