Hi @SimonRogers, I'm getting a 404 Error on that url. Has this been resolved? Otherwise please re-upload a file that I can view or send test files to support@marmoset.co for us to review. Thanks!
Update with a character, I did this for a uni Wind in the Willows game mod. We had pretty much free reign on what we wanted to make, 40k tri limit and 1x 4096 texture limit,
Dont goto college its a waste of time, especially for game art there are so many tutorials out there that you could either buy or watch online that paying 40k would make you a crazy person.
Woot! We are all pretty excited about it. I was fortunate enough to contribute a little to the project (I'm on the 40K MMO Team) and all I can say is that I was blown away by what they accomplished. - BoBo
Low poly is done and i've unwrapped quite a bit of it so far. Sitting at 40k tris, still a little high but it was 400k near the end of its first so i'd say its pretty good.
Killzone is going from a single 1024 texture and 10k polys for a character to 6- 2048 textures and 40k polys. The coolest things about the Killzone demo are image based lighting with real time raytraced reflections.
I've never used it but it could be something hacky Seneca's done as part of his script. Are you using it in 401? I'm not sure he's updated his scripts for the latest version yet - could be a bug introduced there.
Games are not in priority, don't play games that much. Would like to buy the best card between the two, that can better run all the software's. By the way RX 480 is priced at 27000 rupees, that is 400 dollars.
This is really confusing. Since I don't play Warhammer series, I had google with "Warhammer fantasy battle" and the result is not so much. Is Warhammer 40k different to Warhammer fantasy battle and Warhammer Age of Sigmar???
You still owe me like $400 and that's me waving off any payment for revisions and concepting. I doubt anybody else is going to want to work with you if you don't pay your freelancers.