Can you create beautiful 3D game art? Digital Chocolates Sumea Studio is looking for a talented artist in the Game Development Team. We are looking for the following skills: Excellent low polygon 3D modeling, texture mapping and animation skills. A superb portfolio demonstrating 2D and 3D skills is mandatory Strong…
Hello i have a question regarding my sculpt (or rather the workflow of it), this is my very first face sculpt but as you can see its not quite finished. I have been working on this for approx 200 hours now trying to figure out how to form the human face / head, However after working on it for so long its difficult to keep…
This post based upon OP's numbers here http://polycount.com/discussion/171689/pbr-the-problem-with-greyscale-metalness#latest: I have several questions regarding this metalness usage plus a real-world example to ask questions about: (BTW this is not for game engines and targeted for 3DS Max renderers and such) 1. We are…
I would go for the 2600/2700 honestly. Your CPU should be the most expensive part of your build, and you should always buy more CPU than you need, because it is generally not economical to upgrade your CPU later down the line. name bench price 2700k 9309 $309 2600k 9080 $289 2500k 6723 $219 8GB will be fine, but 16GB is…
The idea that ai is doing the same as a person is a stretch. That is because it is using digital copies of existing art. That is like arguing that it is ok for me to take and sell photos of your work, because I combined it with photos of other peoples work to sell. You cannot compress 240 terabyte into 8 gb vram, not even…
okay i really don't know why you will mad with the poly budget i put there. :| since you are asking that, then i try my best answer you with my limited 3d knowledge. 1) as i work with nullf before, we do discuss will the budget enough or not, and 2nd things is he always refer me with LOD0 limits, so as for the tail it is…
No offense, but if you've gotten better results with 10 sided geometry then 8 sided geo, you've screwed up somewhere. I went ahead and spent 30 minutes on these 2 models. Left one has 1 bump per poly, gives really nice, even results. Right one would/should give nicer results but that would involve tweaking the cage some…
I'm saying it uses gas, if that gas goes to generate electricity or torque it doesn't matter it still uses gas even if its better then what I'm getting now it still uses GAS. Its a step forward but not one that really trumps Japanese Hybrid tech. Wait for my Volt to charge up or take my Prius out... I was basing my…
There was a white paper a while back (apologies, I couldn't re-find it) where CGTrader released their own internal research on what people were buying. Electronics tended to have a high price point, as people wanted to put in the latest iPhone into their renders, but had a sharp falloff on longevity, because it only lasted…
This opensource project already has over 200 weapons; so there is value in adding more map formats that it can load. When we programmed in wolfenstine:enemyterritory support into the engine; and then supporting code in the game code; that opened up 600 maps to this project. The same would be nice for unreal 97/ unreal…