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Re: [UV Mapping] What to do when "unfold" doesn't "behave" normally / as expected?
Reply by
respawnrt
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Sep 2012
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Technical Talk
Indeed you don't have quick peel in 2011 i think.Does this help ?
2 results
Re: Maya X-Ray and viewport 2.0?
Reply by
haiddasalami
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Feb 2014
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Technical Talk
What version of Maya. I think it doesnt work in 2011 but should in 2014
Re: Figure Drawing tool
Reply by
Andreas
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Jun 2011
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General Discussion
http://lvntobsn.org/2011/40-free-online-human-anatomy-galleries/ By extension of...
Re: Generating game geometry with simple photographs
Reply by
pior
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Jun 2011
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Technical Talk
http://autodesk.blogs.com/between_the_lines/2011/05/project-photofly-v2-released-for-download.html
Re: Sketchbook: Lucas Annunziata
Reply by
Lucas Annunziata
·
Jan 2019
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Digital Sketchbooks
These are assets from way back in the day 2011 for some Playstation Home games.
Re: Gumroad Tutorials List
Reply by
Pangahas
·
Sep 2014
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Career & Education
any thoughts on Jason Scheier tuts? Composition 101 and Vis Dev for Animation
3 results
Re: Looking for normal map help
Reply by
R6Rider09
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Feb 2012
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Technical Talk
Thanks for the quick replies!! It is indeed Maya 2011. I do appreciate the help!!
Re: what kind of games make more sales?
Reply by
Joseph Silverman
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Dec 2011
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General Discussion
http://insertcredit.com/2011/09/22/who-killed-videogames-a-ghost-story/
Re: Vray for 3dsmax question
Reply by
Panupat
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Feb 2016
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Technical Talk
They have backwards built available on their website. All the way back to MAX 2011
Re: 3ds Max 2012 and 2013 viewport Lag issue when MMB orbiting
Reply by
Karaoke_Warrior
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Jun 2012
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Technical Talk
Bummer! The same lag occurs with 3ds Max 2011 64-bit also.
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