i have 18 years under my belt doing art, i especially like doing horror, but open for anything i guess :) i specialise in realism and high detailed artworks. i am very flexible unless it is chibi, i might struggle i take inspirations from the old masters in my painting here are two of my sketches the rest can be found on…
Notice how the handles along the Y-axis are locked symmetrically by default when creating a patch grid. How do I unlock the handles so that I can move them independently of one-another?
Hey everyone, I'm entering this contest and going for a redesign of Morgana as a Succubus. Started from a Sphere in Zbrush and trying not to use any other software so far and sculpt everything y and ( dynamesh + extrude ).
Is there any way to set it up so textures applied to an object in zbrush are automatically flipped on the Y axis when the obj is exported with txr enabled?
Your best bet is to duplicate your mesh, rotate the duplicate 90 degrees, then project the details from the rotated duplicated to the Y side of the original.