It's not exposed in the customize UI menu as far as I know. What you end up doing is creating a simple macroscript and bind that to a key. First you turn on the listener, then you toggle preserveUV on/off to see what the commands are then you include those commands in a "if then else" statement and wrap it all in a macro…
I think it's done. Thanks for the idea, I love using it! I tried it in CS6 and it worked, I wonder if it's the same for CS5. I'm attaching a zip with 3 files in there, one of them is just a library that's required for scripts to work and two other are the actual functions. The only limitation I noticed is that if you're…
Hi everyone! I've created a simple maxscript to help save myself a lot of time unwrapping boltholes or any other repetitive cylindrical geometry but I would like your help making my script even better. Right now my script just saves me a few steps but I would like to make it so that it covers most of my procedure for…
Helpful Scripts: Monster has some great scripts. http://monsterblues.wordpress.com/ I really like the key tools but they're mostly for editing Eular curves on standard objects not necessarily for biped. It takes some set up on your part but once set up and saved its great. The biped tangent tool is pretty great too. Worker…
Lets go over some simple ways to get your feet wet with MAXScript. Even if you have never touched code before, there are some simple ways you can start using maxscript that will help you automate tasks and remove some of the time wasting steps you have to take time and time again. MAXScript what does it do? To answer that…
I sorta agree about manual craftsmanship , Designer included . Every time I do a material in Designer I know they are paying me for gaps and mistakes of scanning contractors . And often I just take my own camera at weekends. Feel myself a camera replacement. It's so weird . Yet we are discussing extracting material id…
/!\ Compatible Maya 2013 and above. Windows only. Not compatible with Mac OS and Maya LT. Hey everybody ! I'm finally able to share my "little" Maya script to all. Subtly named "Substance Maya toolset". As you probably guessed, the script is dedicated to Maya and related to Substance. I'm open to any requests or…
Here is a script I use every time I make a tiling texture on the canvas. It eliminates the need to paint out the seam in photoshop. The document has to be on a single layer to work. http://www.zbrushcentral.com/showthread.php?94752-Useful-small-ZScripts-and-Macros-for-ZBrush-4-amp-4R3&p=848052&viewfull=1#post848052
I'd probably try to drastically reduce the polycount of that element (reproject it later if necessary) so you can manipulate it with greater ease to get a bit more even texture flow, or use soft selections and pinning along with relaxing (or combine both approaches) to get the best possible outcome, but there will be some…
Hi! First, sorry for my english. :) CodeFather point me to this thread and I decide to try to write this script. The video show all that the script can do. Reference coordinate system must be "Screen", can align verts, edges or faces on Editable Poly object. "avg"(average) button will align selected subobject elements on Y…