I recall there were some rumors they were going to do some scripted option or something. I have some older version and it's best hand painting soft I ever used . Still use my ancient Painter license just because there is an obscure blender 2.5 addon that reads 32 bit depth buffer from uncompressed Painter riff files. But…
I think I two have two "solutions" for your concern about the toolbars: 1) instead of converting a toolbar to a tab you can create a new tab and then copy all buttons from any toolbar to this tab. In the video, starting at 02:30 I am doing the same. 3dsMax does not allow some controls to be copied, so this is the main…
I wonder if containers could work better? I've run into performance issues when I get a lot of containers in once scene but they would handle the instancing/updating a lot better. I agree with monster I think you're starting to dive into an area that not many people have to go, at least not around here. Most lighting in…
You'll want to be careful with Chuggnuts tools, only a handful of features haven't been rolled into max. The vast majority of what it improved "back in the day" has been included in newer versions of 3ds. 3ds is unstable enough already I don't think Frankenstein'ing things will make it any better. Also it overwrites a key…
I looked at the script: and this should be the spot where it stops for you:exportFile OBJFilePath #noPrompt selectedOnly:true the error message itself is not coded within the script so its the OS or Max that can't write the file to the distination. SO I think that either the URL is wrong or you have no rights. also some of…
Normally I don't move my high poly objects to match the low, I work the other way around. When max crashes on me it is usually because the modifier stack has grown pretty big and it has a lot of operations it's working through. The the objects history can slow things down or cause a crash. Some operations in a modifier…
I apologize if I'm not too clear on any of it, I'm not a high end UDK user so it's a bit over my head at times. Well, the first half is pretty much exactly this: [ame=" https://www.youtube.com/watch?v=VitLyrynBgU&feature=relmfu"]UNREAL ENGINE 4 - E3 2012 Features Walkthrough | HD - YouTube[/ame] After that, they show off…
( Maya DG and mel Profiler ) [ame=" https://www.youtube.com/watch?v=upa_if21QCM"]Maya DG and MEL ProfilerTechnology Preview - YouTube[/ame] From DAG profiler results showing- from a skinned and smoothed sphere mesh with animation: 98% of the compute time comes from establishing the polySmoothFace history? ( even if I was…
I think you'll find VOM pretty quick and easy to use right out of the box unlike the other options. It's pretty cheap too. Depending on what version of Max you're using you should be able to keep all the sound files and animations in the same scene. - 3dsmax 2008 and lower requires a 3rd party plug-in called SoundTrax to…
I took a guess and dropped your script in my Scripts/Startup folder. I'm running vista which should already include the .NET 2.0 framework (at least thats what it told me when I tried to install it from the MS site) and I installed the 3.5 RC1 framework after I started getting these errors, but the errors persist: I don't…