This is "current-gen" man! Kinda bugged out over people calling a 40000 tri piece "next-gen".. And we need to stop with the "mid-poly" bullshit. Sorry raul for bugging your thread with this, great stuff you have in here, very inspiring!
The weapon's looking great too! For the gloves and similar parts - yes you can make the highpoly one piece just fine (although personally I still prefer working on separate meshes in most cases), I meant that having separate pieces may be very beneficial later because you can bake a clean ID pass that will help you in the…
Thanks Cyrid. I am debating whether to just haindpaint and ignore sculpting all together or not. I want it to look good on my portfolio. Would you rather see a next gen handpainted industrial mario? or a more grungy next gen industrial mario?
I actually know very little about what they're up to with next gen. Im destined to work with the PS2 til I die EA Canada seem to be in charge of all the cool next gen stuff so Whargoul might know more about this.
Awww, crap. I'm just finally starting to understand current gen texture maps, now they're jumping to the next-gen ones #_# On another related unrelated note, the voting thread for next month is now started here :)http://www.polycount.com/forum/showthread.php?t=131581
unless console introduce new next gen tech. the graphic quality will be outpaced by multi function devices like handheld/phone or pc in upcoming years living room experience? we will see small phone or next gen handheld nintendo/psp can be ported to hdtv.
i've watched all of gen 1 and collected gen 1 comics for over 100 issues. Transformers comics is what made me want to be an artist. Don't think you have any idea what i know or don't know. i'm just not an obsessive fanboy
S-S another great model for current gen stuff , but I think if you are looking for work you should be conentrating on making some NEXT-GEN level characters or enviro props cause that seems to be were the jobs are right now as far as I can tell .
lets say i wanna make a FPS/Third Person Shooter game using UDK... What is the MIN Tri count for a next gen game and the MAX tri count for a Next Gen game? i know it may be pretty obvious answers but i dont know them
Some good points. Rescale things. Definitely need to pull the scene together with color! Thanks. AlphaVader-Stylized PBR is a different workflow, I know this is last gen. But I'm trying to showcase a hand painted skill set with this. But my next thing project will incorporate a next-gen workflow.