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Re: Any info about Way of The Hunter environment asset creation?
Reply by
Benjammin
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Sep 2022
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Unreal Engine
I was about to explain that trees in AAA are almost always SpeedTree, but then I realised who was asking. 😋 So instead I'll ask: Do you have reason to suspect its not SpeedTree?
Re: Questions about in-game resolution modeling
Reply by
ZacD
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Sep 2015
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Technical Talk
Topo and UV before you pose. Around 80k tris is a good target for modern AAA games. Grouping UVs isn't too important.
Re: 3D charcter/Prop Artist looking for work
Reply by
sckyro
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Sep 2015
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Artists Looking For Work
Hello Danchi are you character artist or prop artist...i see less characeters in your artstation site.We are looking Artist for AAA games.
Re: |CE3] Amir's Arenanet environment test
Reply by
JacqueChoi
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Oct 2012
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3D Art Showcase & Critiques
REALLY like this! And ummm... Internship dude? WTF? I agree with everyone here. You should definitely be a full-timer at some AAA studio.
Re: portfolio update want critique
Reply by
badger500
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May 2012
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3D Art Showcase & Critiques
OMGiFARTED- Would you sugest I put the 3-4 sets in to a diorama into UDK when I have them polished to AAA quality?
2 results
Re: Ethics Be Damned! - Year 3 University Project.
Reply by
Hotcreat
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Dec 2013
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3D Art Showcase & Critiques
Amaazing job you've done so far with your props. What's the workflow to achieve the handpainted style ? Would you mind sharing it ? AAA
Re: Watch Dogs: Holy shit.
Reply by
Fuiosg
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May 2014
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General Discussion
At this rate I don't even know why people pre-order AAA titles. Gamers just seem to be an incredibly gullible bunch, frankly.
9 results
Re: Routine Alpha Game Play Trailer
Reply by
Ark
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Jun 2013
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General Discussion
I feel the same way, if you want to play anything but a Acton or Sports game, you need to look elsewhere than these AAA titles.
Re: Everyone gets one! AR-15 / VLTOR M4!
Reply by
Ehsan Gamer
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Jun 2012
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Featured Artwork
Very nice job . did you used 3ds max or maya for animation ? biped or bones ? for the AAA games do they use biped or bones ?
Re: Autodesk Stingray game engine
Reply by
HitmonInfinity
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Aug 2015
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I guarantee the average team (indie or AAA) spends half that monthly subscription fee daily on their lunch. 30 bucks ain't breaking the bank.
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