I pay $20 subscribtion for chatGPT and it's quite capable to do whatever addon you may want for Blender . With current 4.5 chat version it even suggests ideas that wouldn't ever cross my mind . Almost everything Chat writes for Blender nowadays just works . Takes maybe 3-4 re-doing, error fixing. Tryed to make it write me…
what happens if you wiggle a point a bit and back? if that solves it for you, a lil script should be able to "fix" this? could you possibly upload a somewhat complex faulty mesh so this could be tested?
Thanks for the help guys, executing the script didn't give me any more errors, but it also didn't do anything lol. Is anyone using Maya 15 that can direct me to where the "bake" button for Turtle would be? Topogun has helped with baking my maps but I would like to compare before I include it into my pipeline. Cheers, Adam
Hi, I have a script in 3ds max that detaches model elements by ID, but it doesn't work when I select multiple objects, can anybody fix this script? Thanks in advance! Here's the script ( for obj in selection do macros.run "Modifier Stack" "Convert_to_Poly" ( ( local MatID = 1 while (polyop.getNumFaces $ > 0) do (…
The Zbrush 2 practical guide is probably the best learning resource available. There's not a lot of material available partly because of how new Zbrush is, but also because Pixologic covers most of Zbrush use and UI pretty extensively in this document. It's full of Zscripts recorded right from modeling sessions within the…
Hey all ! :) Was cleaning up some code on my 2017-2018 codebase and stumbled upon this old piece of work that i did for PolygonFlow's first iteration last year; a basic licensing function that worked with Gumroad license keys. urllib2 def gumroadLicenseChecker(license_key, user_email, check="true", productID="ItBYu"):…
For next time since you already made the piles, looks like maya? Is there a similar copy option in maya as in 3dsmax where you can clone an object and instance it so that you can then "edit", the "original" mesh and also be editing the entire pile so that, this situation you speak of with the "ugly-unoptimized meshes", are…
I'd say it's not worth it to use LLM's for the vast majority of current use cases across *all* of the possible uses of AI. The main reason boils down to it being a short term "gain" for long term loss. When you use gen ai you are outsourcing thinking to it (for example you use it to generate concept art, the questions of…