Awesome example of excellent design PIOR! I wish I had a ps3. ( nice of square to release on ps3 ) However, knowing that amaaaazing advancement is coming either way... I am mighty glad to have bet on the level of fidelity heading our way. Either way u look at it. It's win win. ( With us nuts craving that level of shadow…
I think you would be shocked to know how many well known artists dating back to the 90's have relied heavily on scans. Even the latest team on Hulk in Avengers at ILM. People on Left 4 Dead at Valve. Weta team on Avatar, TinTin, LOTR, Hobbit. CLU and Button at DD. People who do figures for companies like Hot Toys or Gentle…
Jackablade Thanks, I appreciate the advice, after taking a week or so off from working on this I do now see that the problem areas are more apparent than I'd first thought, ergonomically it certainly is off in certain areas, I think I'll try and revisit this design at some stage taking into account the changes that you and…
Life has been an interesting ride. Not always good. Not always fun. Occasionally very sad and sometimes scary. But there's a lot of stories to share that have come from it. Having true stories to share as you get older is a wonderful thing ... When I was a child, I thought working for a toy company would be the greatest…
Are you searching the user reference or the tutorials? There are very detailed step by step tutorials about making a squishy ball bounce down steps as well as a bunch of wobble toys. All of which give you the foundation you'll need to set up what you need. In case your help files are... dorked... I'll give you a quick run…
I am skeptical. Perhaps those AI things could replace some simple routine but videogames have so many challenges having not a simple solution and nobody knows what's right . Things requiring a taste to nuances and deep down access to control. And so far AI in image model generation looks same as AI support in my bank. They…
Before i critique just want to mention.. For years when posting anything art related i would never really give critique's or feedback (mostly due to my own self-doubt) but i feel it's about time i learn to show more of my own art and to not only take criticism but to also learn to try an give better constructive criticism…
Hey Everyone, this is the start of a sketchbook which i will try and update as often as possible, I'm hoping of using this as a portal to other artists to get feedback and critique (and maybe some fans for our next game). "Domination" is short for Domino Nation, a game we are developing on mobile that allows players to…
Some solid discussion here! I use maya for games at my studio and 3D MAX for personal freelance architecture rendering jobs. I really enjoy using 3D MAX at home on my personal projects :) I don't do much animation/rigging tho by the way. From my personal experience, 3DS MAX is easier to bring a project all the way from 0…
Nice stuff! First off, embiggen-ise those pictures! The Gnome Death Knight looks nice and bulky, and his hair does hold up fairly well at most angles - the only exception being the front, in which there's some artifacts. You did a nice job on his texture, too, although I don't much like the colours. There's a bit of a mix…