I'm not a source guy, but to use two textures you would use two materials *i assume* and as for this problem a work around or possibly even requirement *could* be that you need the parts to be separate meshes, and grouped in hammer. I have limited knowledge on well known engines and especially the bsp style stuff though,…
With cylindrical mapping, it'll choose one edge of the projection cylinder as the vertical seam. You should be able to rotate the projection to align that edge with the seams you want it to have. However, you'll probably have better results with pelt mapping as you can then select the exact seams you want. And then hammer…
Took abit but figured it out. For this too work i had to turn off "Enable ray tracing from GPU" in the settings window for baking, im guessing the density of the mesh made ray tracing just stop the program from hammering my gpu into the ground but had no way to tell me that other then the mesh could not be loaded. Cheers…
Current project that is work in progress: Pasadena Automag 180 I'm done with the low poly and UV's with the gun. I'm splitting it in 3 different parts and pieces as I plan to show the internals while partially disassembled and make variants of some pieces like different lengths of the barrel, grips and some custom mods…
I've almost forgotten to do my weekly post. Here is my progress on my two current projects. DWARF I finalized his hammer's low poly and now I'm working on his body's retopology. ILLAOI/EZREAL SCULPTURE I've decided which composition I'm going to do, so now I defining the character's overall proportions and design.…
Applied some of the advise that was given, asymmetrised the shoulders and started to sculpt some of the Hi-freq' details that would be harder to produce once the mid details are in place. (yeah, straight lines are way harder to maintain once the folds are done and the metal plates have been hammered...) Gotta fold all the…
Cool idea , maybe few questions that will help you better understand your character : How he lost his muscle and why is he in this deplorable state ? How far in the future is he living Is he old school traditionalist coal and hammer or state of the art new technology guy Is he one man show or run a huge shop Whats his goal…
Had so much fun doing Inktober that I decided to take an image and develop it (there are a few I'd like to develop) and pushing it to a character/creature design - THE GYM RAT, also known as "Pinky and the BRAWN" - "what shall we do tonight brawn?" "The same thing we do every night pinky... BENCH PRESS AND HAMMER CURLS"...…
Oh and for the record I think it's very possible to bring in your own custom props and meshes. I have seen people bring in stuff from Garry's Mod and I've seen people import their submissions to the Steam Workshop. Theoretically it should be possible to make your own custom scene in Hammer, and import a rigged character as…
What if... Episode 3 is another chapter in the Portal saga and they take HL episode 3 expand it and turn it into HL3. Hopefully with a magical tools upgrade to Hammer, their material system and maybe making it less reliant on BSP. What I wouldn't give for a non text file based material system... Oh and some updated wiki…