Seems like something to do with the smoothing. The anomaly doesn't lay on any edges or polygons, I checked all this and the geometry is solid. It's a 1202 solid mesh. Smoothing is Auto and Prevent Indirect Smoothing checked and set to 180 like all of my models, since I don't use smoothing groups for these models.
Okay what i've done here is *tweaked the eyes quite allot *scaled from hips downards with 105% *bigger mask *maybe somehing im forgetting *note: The 2nd pic was taken earlier than the first.. so the face is different.. i moved the eyes in the first render a bit closer to eachother.
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However, 1.5 hour commute is awful and will grate on you over time. You said that was one way? So 3 hours a day commuting. That's bad. Also agree that if you can move closer, do so! Or maybe they'd let you work remotely a few days a week...
dx9 material and the fx goes in the fx slot then the images in the image slots, and then drag the material onto the mesh ... kinda should work edit: a shaderfx node for that shader was ueber awesome also this: http://www.pixelcg.com/blog/?p=165 now i want more of them spherers, those are interesting
the older Xoliul Shader works in maya too 1.5 i think it is http://www.laurenscorijn.com/viewportshader you just need to enable the hlsl plugin first than load up the FX file. also lcUberShader_3.0 is a good cgfx shader for maya that supports gloss. http://blog.leocov.com/p/downloads.html
Planetside (1) was a huge influence for me that finally got me to start investigating 3d art (and at the same time Counter-Strike 1.5). Others that come to mind were Legend of Dragoon, FF8, FF10, Metal Gear series, etc. Then Gears of War came out and wrecked my life
This comment fixed the launcher issue for me. https://www.cryengine.com/community/viewtopic.php?f=125&t=133563&sid=c63f0dd8c11d54d5e7d07f14c05298d2&start=75 "Finally got this fixed, if you still have the issue go to Users/yourusername/AppData/Local and delete the CryEngine Launcher folder, it launches fine after that "
for those who haven't seen it yet, we released episode 11 last week :) http://www.thegamedevcast.com/thegamedevcast-episode-11-post-e3-silence-mattricks-180-and-indie-games-are-chemical/ this week's Indie Game of the Week is called "The Forest", can can be found here: http://survivetheforest.com/