Thanks, Will! I have to check but I think the tri count is about 16k and the texture size is 4k. About halfway into texturing I realised that I needed a higher res on his face so I upped the texture size(Which is not ideal!). I should have just sliced up the uv map like I've done with the knight(I have a texture set for…
So this is it. The reason people will start buying SSD drives is because the other products has become expensive, not because it's better. Human nature is so fickle. EDIT: Just looked up some numbers on the cheap, and bloody hell: A 100GB SSD for around 169$ A 100GB HDD for around 100$ I bought a 1TB external HDD for under…
Yep I agree, I've been modeling a lot on Spacedraw lately and even if my thumbs find easily the right areas, I keep those guiding lines ON. They're a tiny improvement compared to the rest of the heavy coding work made by Scalisoft on this version 1.1, but a necessary one. I went through the new preferences panel and it's…
I've also been thinking about between AMD's Threadripper CPUs and Intel's CPUs. But Intel's next 9th generation i9-9900K 8c/16t and AMD's new Threadripper model 2920x is coming soon, so I'd wait for their benchmarks first... if you can be just a tad more flexible with your 400€ budget (I'm just assuming from the price…
It is insanely high poly at the moment (1.1 million polies). I'm just instancing everything around to see how it looks, nothing more. The way I see it, i'm going to have to rebuild this entire scene in UDK again anyway so I might aswel go crazy with detail and maya and then reduce everything to normal maps etc later when I…
You know how I learned? Through teaching myself. By using the internet and the vast amounts of free tutorials. I have seriously learned more about game design reading blogs off of Gamasutra than 11 weeks in level design 101. Really think about it before you fall into student debt. You have all the resources you need right…
Honestly, the only time you will notice if a textures is 2k or 4k is when you are either using a 4k monitor and kinda zoomed in, or are really zoomed in to a specific part of a model at 1080p. 4k textures really only make sense for a characters with up close cinematic or terrain. And a lot of times using 1k or 2k with…
Interesting thread from cgtalk discussing the lack of sufficient tools in Maya and the alternatives. http://forums.cgsociety.org/showthread.php?f=7&t=854146&page=1&pp=15&highlight=retopology I have been trying 3dcoat and topogun, interesting applications however I am not sold on either after my initial usage with them so I…
Pea (and others) - O2 was the stockist in the UK, but with the previous iPhone you bought the phone (it was reduced to £169 in April prior to the 3G version) and then when you plugged it into iTunes you set up the contract. I know at least half a dozen people who went into O2 and bought a phone, then immediately unlocked…
Hey guys I work for a small games company that is building a metaverse. We have sold 100'000 plots of land just over a year ago and soon we will release our builder tool that will let users create what they like to deploy on their land. I am looking for 3D assets to show off (these can be pre-built or you can build them…