Hey all, So I was giving Child Of Eden a whirl the other day (if you haven't heard of it, check it out, it's basically REZ2 and plays great on a regular controller - no need for a Kinect) and got struck by the introduction sequence. Great video footage mixed with elegant motion graphics. [ame]…
Heya polycount. My name is Demeter Dzadik and I'm an 18 years old UK college graduate, and in an attempt to fancify my portfolio I decided to make a model a day. Then I got a good grasp of that concept's issues, so now it's just a "do a lot of stuff every day" whether that means completing half of a complex model or 15…
Eduardo Pena is a great example of photobash. I watched him do this concept in about 4 hours while talking to our group. http://www.coloredcg.com/wp-content/uploads/2014/04/winter-hunter-ETBW-concept-art-by-eduardo-pena.jpg Probably one of my favorite artist is Anthony Jones.…
At this time, i began researching methods of getting renders out of UDK as well as how to create a turntable. Using resources on eat3d.com, i taught myself how to create matinee's and animate a mesh using Kismet. After learning where the tiledshot command put all my renders, i went about rendering out numerous shots of my…
I just landed a job doing Technical Support so I'm in a similar situation as yourself. I'm trying to do the art side of things too, I just need to bide some time to get caught up on portfolio work. A friend of mine that works at a large company near where I live gave me some advice when I started to look for jobs: 01. Find…
Since last time I've spent a lot of time tweaking and re-tweaking the fog and added some ground fog for some added atmosphere. I had a big problem with not being able to get enough moonlight on the house whilst also getting enough moonlight on the rest of the scene. Someone I showed this to said I needed more light on the…
Wow, so many questions :P 01 - Realtime Mirroring Make a duplicate of the object using "instance" setting and set scale to -1 in x (normally). There are some gotchas with this workflow to watch out for which you can read about here: http://www.polycount.com/forum/showthread.php?t=82052&highlight=mirroring 02 - UV Selection…
I can name a few which have done very well. NGUI creator was bringing in $70k a year off of sales but that was a year or two ago. http://blogs.unity3d.com/2012/04/07/interview-super-seller-michael-lyashenko-of-tasharen-entertainment/ Some art assets have done well as long as your doing them "correctly" releasing them in…
maxscript, like I mentioned I wrote a simple script that detaches and attaches faces/verts of the imported mesh back to 1 instance. It requires some user input but it saved me time on this project: http://mmvr-des.burg-halle.de/blogs/klimawandel/wp-content/uploads/2008/04/market.jpg it had lots of different objects to be…
Hello, We're developing a survival game that is now nearly completely prototyped. We're looking for one environment artist experienced with, or interested in learning how to make modular environments. The systems that are already prototyped include: 01. Player Health 02. Character Movement 03. Team Selection: American /…