3dsMax to Substance Painter bridge This tool allows you to quickly send objects to Substance Painter from 3dsMax. Download link Installation Be sure to have administrator privileges in order to be able to add files to 3dsMax sub-directories. 1. Launch 3dsMax using right click->Run as administrator. 2. Use "MAXScript->Run…
I have this problem that I have scenes that I want to create, maybe together with colleagues inside of our 3D Programm (Cinema4D) and not directly inside a Game Engine. There are several reasons, one is that it is more flexible so that we can easily export it over to another Engine as well. Especially for the upcoming…
I'm wondering that I haven't posted this yet here. :) Many of you probably already know rapidTools, but for those ones who don't: I created many many tools over the years and I created a package from them. It's fairly easy to install, just drag and drop the mzp. You can download it from here: https://rapidmxs.com/store/…
What 3d format are your files using? Here's a script for 3ds Max: https://www.scriptspot.com/3ds-max/scripts/quick-batch-render and there are quite a few of these out there.
You could create a separate controller for the matID. If you use reaction manager you can add multiple states that are set to use different values on a single slider. Also, I'm not sure how you're making your sliders and control board but you might want to grab the joystick creator script that Nevil made back in…