Fixed-up the ears and refined the body to more closely match my photo reference. Next I'm going to create a stand for the model, like those antique statues often have.
I have played it for few minutes today. Art is really amazing. Not just the graphics that amazed me but the overall architecture of the levels. They really nailed that antique architecture. Really good work on the art Crytek!
The thing that is throwing off the gold areas the most is how saturated the specular highlights are and the fact that the spec is too yellow. Also the diffuse for the gold could be darker. Here is a picture of a gold antique for ref.
Started on a antique stool today, just thought I would upload the work Ive got done for some feedback. Obviously I still got to do the texture but here is what I got as of now:
I think most folks tend to gravitate to platforms like Discord now. While I prefer forums for the sake of archival and conversation continuity, they tend to get seen as antiquated especially to younger artists.
I wonder how many of these companies actually need to have booth presence, it feels like having a booth is just as antiquated as having booth babes - a throw back to 1950's car shows that never disappeared.
I love to play antique pc games. I like them better than the newer games. I also have a Dana International Single. Most people I know don't like Dana's music.
Almost cooler than being an 80's thug. I have a feeling the control system has received an overhaul though, seeing as its an antiquated piece of shit compared to something like Crackdown now.
I first started on the Main Character Concepts for this Project and their backstory of who they are which then helped me decide on a world and a temporary story line that fitted his role. Happy with the designs I decided to start sculpting his Base mesh on Zbrush. Then taking the base mesh in Marvelous Designer to add…
At the height of the bushranging era, this rifle was already antiquated, however with a breech loaded .577 round it made it no less deadly. Game ready low poly rifle. 12,224 triangles, and one 4k texture set. Currently available for contract work.