That's part of freelancing, man. It's not always making hero characters and singing into toothbrushes. I've had really good luck with my clients, some have been more picky than others...some have been more indecisive than others. By being a freelance artist your giving yourself a bit of a management role as well, any…
Canada sure as heck has been taking over much of the industy. I'm kinda bummed about it, because I don't really want to move that far north to work. Austin is not the quite the hotbed of game development it used to be. I wish the U.S. wanted the game industry to be here as bad as Canada does, and would offer competitive…
Yeah, I can imagine how much frustration can be had. You'd expect the other people on the team to be willing to take responsibility for the work they are given and do their best on it with the time they were given. I was also in this weekend prepping assets to get sent out to one of our outsourcing vendors to go and make a…
What amuses me the most about this thread is how PeterK's signature says "President: Exis Interactive" yet nearly no-one assumed that he was talking from a management perspective. For good info on dealing with outsourcers and such I tend to look to Jon Jones' blog. New entry recently turns out. http://www.thejonjones.com/…
It really depends. If you're in a smaller studio, you may often be tasked with side jobs to keep the business afloat. Studios typically have a high burn rate, how much money they churn through in costs from month to month. Sustaining those costs can be difficult. You have to keep the work coming in. The most variety I've…
Hello, I always get paid by wire transfer / bank transfer from studio clients, which is always ideal, for other things I get paid with paypal which is less ideal since they have hidden fees in the currency exchange which is always about 5% less or more then the current market, so it's the same as they take a 5% fee on…
Uh 2k in canbera is mostly an art house from talking to the 2k dudes at gcap. They did alot of work on bioshock 1 and 2 and are working xcom. Thq is still surviving, luckily they are a publishers house so it means that landing contracts isnt as big as a roblem as the other outsourcing houses. Also at halfbrick only half of…
Alright, i haven't posted in a while... but i've been outsourcing to other 3D forums as well... Sorry Kevin, i Do want to go environment so forgive this piece for now haha... i just didn't wanna give up on this model since i went so far into it already... so consider this is practice for me... I actually just want to do…
Freelancing is quite difficult imo. It depends more an who you know and who knows you than your abilities. In my experience it can be very difficult or very easy. So my advice would be to try to get in touch with smaller outsourcing companies far away from AAA to try to get a foot into the door. As soon as people know you…
I've been on the receiving end of outsourced assets, without source files we can't make any corrections or modifications. There are lots of examples where changes have to be made in house and without source sometimes content has to be re-made and we lose money on the asset. This is true for SPP and Designer files.…