I was going to post what Hardset posted in response to Tulkamire. Additional info: http://creators.xna.com/en-US/XboxLIVECommunityGames I'm not saying straight out avoid publishers. If you have luck getting one with a good deal, that doesn't want you to transform your game with one of their existing licenses...all the best…
Assault was the only reason I played any of the UT series. I got hooked on Assault and CTF with the first UT, and that's what made me come back to UT2k3 and 2k4. Deathmatch was always pretty boring, it was too easy to kill people and the movement felt stiff rather than fluid (which is why I always preferred Q3 over UT). I…
It's bloody cold here - wish I was there Thanks for the birthday wishes guys! BoBo: I've kind of dropped off the art wagon lately. I never got my head around the 'state-of-the-art' processes, so I'm a bit stuck in the old school style of things. The past couple of years has been a series of very long working weeks, house…
Okay, you're getting it, when nobody else is. When making an indie game which you wish to sell you have several directions you can go. A) take a long time to make it, not really introducing any new ideas or gameplay mechanics, and make it high quality (Machinarium(took 3 years)) B) take a normal amount of time to make it,…
So here's the beast with a new pose and a new arm. I've also done a separate skull. I'll subdivide one more time the body and finish the detail all around the body, but before I'll do the skull. JCcount : I understand and agree with what you said. But for this creature, I just wanna have fun and see how far I was able to…
[ QUOTE ] Neither did God of War 2 obviously, and I consider it the best looking game of the year so far on any platform. Not saying that Metroid looks great or anything, but you certainly don't need normal or spec maps in order to have great graphics. [/ QUOTE ] Yeah but they help As someone who bought into the Wii hype…
http://www.geocities.com/mannan369/lowpolygonweponmodelssheet.gif Low-poly weapons: I made these 3 models for fun, the idea of making really low-poly weapons was in my head for awhile so i decided to model them. http://www.geocities.com/mannan369/Personalwork2006.gif Personal Work: these models were all made for fun. Teh…
I don't know the actual statistics, but I assume a lot of casual games make a lot of money because they are usually pretty cheap and they target casual gamers that don't want to spend the time downloading or figuring out how to get illegal programs. There's no way you're gonna stop piracy, either the consumers themselves…
It can be rewarding work, if you like challenges. We looked into doing a mobile title recently, but ducked out after some research, the hardware didn't allow us to do what we wanted to. But it looks like fun to me, there's definitely a bunch of fun to be had in what's now classified as "old-school." Trouble is, you could…
My thoughts of Time's top 10: 1. The Sims 2 - Awesome! Constantly playing on gf's PC. 2. Rome: Total War - Never heard of it. How'd it get here? 3. Half-Life 2 - Impressive! Immersive! Innovative! Released! 4. Katamari Damacy - Most original. Unique. 5. Grand Theft Auto: San Andreas - LAME! 3 was enough, give it a rest. 6.…