Yeah,... I have been pimping your workshop all over the place :) You should be busy for a couple of thousand years! Yeah I have bigger images of both,.... but they are on my week day workstation, will post them here when I get back home. Cheers Jon Nice hat.
Sounds awesome ! also "We also have big plans to do Valve style steam workshop customization for the game once we get past early access, so we would love to have talented polycount artists get involved down the road." sure got my attention :D
Based on all the posts above, and various other things, I've put the Batrider stuff on the back burner for a while and decided to focus on other things. ...Specifically, a Kunkka set. I know there's already a similarly-themed set already on the workshop, but I felt I could bring something different to the table with this…
Thanks for the comments, I knew it wouldn't fit when I was making it but I wanted to make something generic, since everyone is doing HUD's based on heroes, and the ones in the workshop are already pretty top notch. It is stated on the FAQ though that the HUD's shouldn't be far off the Dota universe but oh well :poly121:
:| I guess ill go with teesside anyway. its not like everyone couldn't get a job rite? n i dont plan on fuckin around. also, at my interview the interviewer told me something about a library of DVDs like gnomon workshop, cg academy etc... so... u know
I just realized that ianimate is $999 per workshop, and it's a lot of money that I don't think I can swing atm. I wish I could, seems like it would be a great experience. The ECGC conference seems do-able though. I will see about going there and improving my networking.
Small Update. Sven sword for Chinese Themed Contest. Also was drawing a Chinese Lantern for Warlock but that's way too unoriginal. Also unfinished Drafts. Magnus Spear draft.I know he's not in the workshop yet but I made it for fun. LC Valkyrie style Set. Wings are inspired from Winged Hussars. That's it for now
I've had a good lead in another company who let me learn a lot. But more on skill building than team management. He let me watch the gnomon online workshops as I model. And it was in an open concept office space too, so everybody can see what's on my monitors.
You need to cut some wood (d > t)and build a Carpenter's Workshop to make beds (b > w > c). What you are doing is trying to place a bed. To get rid of the rocks you need to make a stone pile. (p > s) Then your dwarves with take those rocks to the pile for storage.
Hey. I'm continuing the series of monster/creature design I started with the thumbnails previously posted from my research. I'm still dedicating my time to Aaron Sims Creature designs DVD over at Gnomon Workshop, it's been a blast to work on these and learn from the master of Stranger Things. Critiques and comments are…