passerby: yeah I did look at blender but I find that exporting from a seperate program really slows things down in the long run, and adds an extra step to debugging any problems- eg. was it the first or second export causing an issue? also, it seems blender's unit setup is kind of confusing, like the grid settings for the…
the 'both ways' solution sounds pretty good.. so: ctrl/shift move always does the step move, tickbox turns it on permanantly also agree that having it work more universally sounds good too. you run into a problem when editing a scaled object though, at least you would in maya/max, not sure yet how void world is handling…
new update. http://www.digitalfossils.com/Download/VoidWorld-Nov-18-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * Multi-line tooltip is possible for user tool buttons. * LMB+Ctrl LMB+Alt can be used to select multi materials. Thanks! Yes, you can. 1.…
new update. http://www.digitalfossils.com/Download/VoidWorld-Sep-25-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * A selection bug is fixed in vertex 'Spline Modify' tool. * 'Polygon mode > Geometry > Optimize' is improved to better handle complex ngons.…
Ah, there's a Collapse for all subobjects, I must have missed that. Also, the Tweak_Move tools seem to be working fine, not sure what I was doing wrong before. One thing I keep running into is having to toggle the Polygon Grouping Options. What do you guys think, should we have seperate tools for 'By Polygon Selection' and…
new update. http://www.digitalfossils.com/Download/VoidWorld-Nov-07-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * "Use path curve tangent spaces' option is added to "Slide" and "Spline Modify" tools. * The number of avialable user tools window is…
new update. http://www.digitalfossils.com/Download/VoidWorld-Sep-13-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * Vertex 'Normal' tool has been reworked. Subobject mode > Geometry > Common Commands n Tools > Normal. * polygon mode Geometry > Align…
Couple things regarding the hotkeys: -When voidworld is running windows key is deactivated. -Voidworld now intercept all shortcuts when running. Example: We can't alt-tab (could be in the exception list for alt+something key) which is extremely annoying if you want to switch between apps (for references or sculpting in…
ya text vs icons is kinda objective some different people prefew one over the other, than there are a lot of people who got almost all the UI hidden and just use keys and radial menus. i olny got a few things on my tool-bar at the top, and the only panel i keep viable is the manipulation panel so i can quick do numerical…
new update. http://www.digitalfossils.com/Download/VoidWorld-Oct-12-12.rar Note: If the app failed to run, it is likely the msvcr71.dll is missing in your system. Summary of changes: * 'Geometry > Common Commands n Tools > Collapse' tool is improved again. If in vertex mode and the last selected vertex is point selected,…