Polyhertz: From the fps you got, there must be something not working well some where. I made a special version for debugging purporse http://www.digitalfossils.com/Download/VoidWorld-Aug-26.rar Please do these steps 1. Check menu Debug > Empty Run. The programe will only paint a blue background. Record the fps from the…
For ring/loop their should be 2 methods beyond the currently implemented Full and grow/shrink: path and gap/dot. For path you'd get two selected components and select the shortest distance between them. If you store the last selected component you could also have it so multiple path selections can be made one after…
IStonia - I see... but doesn't that make it hard to select multiple objects while holding shift? I mean if I have 2 object already selected and then I want to select the 3rd one, but instead it selects the one from behind it and when i keep clicking it selects other objects until finally it selects the one I want. But now…
G'day memag, Thanks again for your help (I feel so inadequate ;)) I got the Whole Shell and the Range Loop sussed out a little, but cannot recreate the middle and right hand spheres, I don;t know how to get the selection to miss a row or 2 or whatever I choose. Am I right in assuming this method doesn't work with vertices…
Hi again Istonia! Following this thread is always a pleasure, there is so much good stuff going on. However, things like the scale and pivot behaviors (and now the material system as well, it seems) really should follow established standards. There are many reasons why Max, Maya and XSI behave the way they do and it would…
philem: Looks like the verte Surface Aling tool is not going to be the one you mentioned. If not, please provide a screen shot of the bend tool. Anyway, you can try this to test the Surface Align tool. 1. Create a sphere. 2. Create a 8x8 plane. 3. Sale the plane to about half size of the sphere. 4. Move and rotate the…
do you really need to be able to step threw levels using c and v most people just set the mesh to a level usually 2 or 3 and toggle between subdivided and non_subdivided. and i was still able to subdivide a mesh again after i already collapsed the previous subdivision, just a bit tricky sometimes if your useing the same…
new update. http://www.digitalfossils.com/Download/VoidWorld-may-2-11.rar Summary of changes: * One bug related to the NumberPad 1 key is fixed. * Shift + NumPad Keys works now. * A new option "Activate NMB action on activated" is added for streamline tools. Example of use 1. Edit > Customize StreamLine Tools. 2. Select…
The save function is always enabled, but you need to create some folders to hold the object to be saved. Here is the steps of how to do it. 1.In the starting radial menu, select "Add Object" menu to bring up the "Object management Form". 2.Choose "File > New studio folder" to create a new studio folder. 3.Right click the…
philem: All the exposed functions should work. There are two ways to do sudivision * From top menu: Modify > Subdivision * Use the sudivision toggle key `. By default, it will gives you level 2. But if you do a specific level subdivision like ` + 1. the ` action will toggle between 0 and 1. you can also set the toggle…