Ended up reducing the turbosmooth by 1 in max, then the boolean worked fine. But, for future instances. How would one create something like that in nDo?
@TeriyakiStyle The rule is number or faces at the point of placement +4 - reference: this forum, wirrex sept 2015. Reason: the goal is to produce quads using this formula/method you can support the hole geometry with a ring of quads. Subdivision: a vertex of a quad face is split to create a new quad face. The centre of the…
I'm getting pinching on this shape, do anybody knows what i might be doing wrong? EDIT: Ok, i figured out a solution. The corners were not exactly at the right position because I used a cylinder to create this shape. If you create the bevels on a flat surface first, add edges and use a Bend with 360 degrees you get the…
I want to create a polygroup of the alpha using the slice curve, but theres no drag rectangle option. Is there another way to do this or maybe I'm missing something.
Thanks a lot! I thought about something along these lines (creating it flat & bending) but I couldn't picture it properly in my head. That helped a lot!