@narticus: I'd suggest redoing that coin slot form entirely. You could better match the circular shape and avoid the squared off look for starters. Run in the basic wires for the grooves, give yourself a lot of geo to work with, a low poly cage approach won't work well there. Before you cut them in, try building the two…
Hi guys, ive reached a dead end and i cannot progress any further. IIts the bottom part of the handguard that gives me so much trouble. The curve at the bottom and the inset that ends with 2 edges connecting into a single vert. I tried extruding and using booleans but it just does not work. Please, tell me how do i even…
So I've been having a small issue with a subtle shadow showing up and I know it's from the tension being bad and wondering if anybody would know the solution to this. Also if anybody knows a good way to handle the same shape but where the edge of the inset cut would have a more defined chamfer edge. Thanks in advance. For…
if you want to model them in (which i have to do from time to time at work) you can use the add text function in blender and convert that into polygons then inset this, extrude and clean up the mess on flat surfaces this is pretty easy on curved surfaces this is a bit more complicated if you want them to be one mesh, but…
Floaters, saves time, bakes down good, and gives you the result you need. And if that's not good enough, build your geometry with holes as quads. So let me walk you through this.. First row is 24 holes right? check. make a plane (squarisch). Check Duplicate it 24 times in a row. Check inset and extrude faces inwards.…
Hello there. I'm new here. I wanted to know how you would go about modelling a pendentive. http://en.wikipedia.org/wiki/Pendentive I have tried the box inset method with spherify, however this does not yeild perfect results and the "corners" of each pendentive are too thick; the other method with spheres uses…
Or use "inset" instead of "extrude". I like these kind of small, abstract problems to figure out. They force you to think outside the box a bit and rely on you knowing the underlying structures of the software and the theory. It seems these things would thus also make great exercises for someone who's starting out, or…
I actually thought of modelling it one piece, because in case of seperated approach I'd have to make a hole to fit the extra piece in anyway. Then I'd just inset and extrude it out again. On the other hand the geometry gets more complex, so maybe making it seperate would be the easiere approach. I think I'll just do both…
Is there a cleaner way to make an air flow intake hood? I didn't quite think it through when I started modeling this piece. Lack of geometry is starting to hurt, don't really want to make tris (if possible all quads). Tried to inset front part of air flow intake but it literally gives me no control. Maybe someone can give…
@KungFuCactus To build on what sacboi said: The uneven line segments around the notches are the problem. Keep the cylinder's edge segments parallel and use them as support loops. Inset and cutout geometry should fall between edge segments and not on edge segments. This can be done in the round or in a flat strip bent into…