So I got craking and built the bridge piece. Got it all textured now just have to light it. Tips/critiques all welcome. Things still to do: Light the scene Make 2 more sprites (1 character and 1 enemy) Make the interface
All of these objects were made with iOS in mind and all are 300 poly's or under, with 1024x1024 png's. The lighting is pretty much non existent with a few painted shadows. These are just a few of my most recent low poly models. p.s Sorry for such a long post :S
We got something in, but its like 10% of what we wanted. I posted all the models I made on my blog, but they're all kind of crappy and rushed. We might try and finish it, so Ill probably go back and redo most of it.
Haha wow I couldnt have guessed my fruits would have stirred up so much replies :p They were made in less than an hour, and yeah they are a bit sloppy but I'll make sure to work out all of your suggestions! Thanks all ;)
Hello! First time posting here. This character is 1162 tris total, 550 quads. (Rendering the inside of the rings and his hat is important, as they all come loose, which is what bumped it over 1000 tris.) All parts share one 32x32 tex. Rendered in Unity.