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Author:
ziwuxin
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LOW-POLY ART
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Re: LOW-POLY ART
Reply by
Wiedzmin
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Feb 2013
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3D Art Showcase & Critiques
AK-74 WIP 693 triangles, 2x512 difuse (one for body, one for magazine and buttstock ), normal map.
Re: LOW-POLY ART
Reply by
paradise.engineering
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Jul 2011
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minor edits on the face using gilesruscoe's tips. Still wip edit: http://www.youtube.com/watch?v=A2U0bKwf7qQ
Re: LOW-POLY ART
Reply by
Savannakhet
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Oct 2017
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A Saab 900, from a larger scene: http://polycount.com/discussion/186966/low-res-street-scene-wip
Re: LOW-POLY ART
Reply by
vkp_number2
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Jul 2011
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@laperen - Nice Anime Characters. They look great. Here's a WIP...(cough) - NEESA from Vagrant Story (PSX)
Re: LOW-POLY ART
Reply by
AlanSMitchell
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Aug 2013
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VG-Remix challenge was fun. WIP Thread: http://www.polycount.com/forum/showthread.php?t=123833 [SKETCHFAB]6767af2afbb54eb5a07f587fda3e0412[/SKETCHFAB]
Re: LOW-POLY ART
Reply by
Millenia
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Mar 2009
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Low-poly 1st person hands for a PSP game or something 388 tris, 256x512 VERY early wip on the texture
Re: LOW-POLY ART
Reply by
renderhjs
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Sep 2012
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pixel style render script with game project, models WIP and in a way placeholders. related to what I learned here
Re: LOW-POLY ART
Reply by
Sweetangel0467
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Apr 2014
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... Well then o.O' I have no idea :poly142: Here's a quick WIP of my current project: Mesh given by teachers :)
Re: LOW-POLY ART
Reply by
Baddcog
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Nov 2007
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Still a wip, needs a bit of touch up. Can cut polys in half if used with twosided material. I present:
Re: LOW-POLY ART
Reply by
Amaury
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Nov 2013
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WIP of the character from my diorama i'm beginning a basic rig with point helpers, i've never done that before
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