yeah they're pretty quick to bang out, just sketch some stuff and see what happens if anyones interested heres the textures (messy as hell) http://www.redprodukt.com/post/borot.jpg http://www.redprodukt.com/post/fomo2.jpg if anyone fancys doing a quick tag this weekend give me a shout (we each draw a flat, then model using…
Japhir, deffinately work the shadows a bit more as suggested, maybe hilights a bit. Tattoos! They could and some contrast on back, arms, hed. would be cool to see the tex flat too. I think MoP's scroll is sweet. The red looks like a pretty decent leather to me. The pink/purple material I'm not sure, could use some tweaking…
[ QUOTE ] [ QUOTE ] Oh thanks for the info! As said by PM I had a look at the custom MGS3 version of the gun and it looks quite horrible haha! I don't know yet if I'll go all the way, maybe I'll just add some more specific details esp if its possible with simple painted normals edits. So far : That one last picture is…
[ QUOTE ] Oh thanks for the info! As said by PM I had a look at the custom MGS3 version of the gun and it looks quite horrible haha! I don't know yet if I'll go all the way, maybe I'll just add some more specific details esp if its possible with simple painted normals edits. So far : That one last picture is touched up for…
kp: haha, the diffuse is just (like i said in my post) flat colour and a GI bake so far. I literally spent 2 minutes on it in Photoshop so far Most of the ZBrush details were done with Radial Symmetry active, i love it so! I actually sculpted the deco around the centre of the scroll with radial symmetry on 2 times so it…
I don't know about the concept you're using but if the tubes below the cockpit are the weapons that strikes me as a very stupid design. On rough terrain you'd have to expose your vulnerable points long before your weapons can get an unobstructed line of fire. Tanks usually have a very flat profile and the gun on the top to…
It took me a minute to figure out that the bottom right corner of your flats wasn't some sort of special map pior Looks aces, the gunmetal is absolutely perfect looking. The one thing I'd like to see is the grip changed up - typically isn't that a separate piece of metal/plastic/wood thats attached to the gun? It looks…
[ QUOTE ] since 2 months I didn't touch my PC cause I've moved in new flat ( bigger one - one room just for me and my PC ). So what am I working on at last time ? 3-4 week-ends I'm working on my kitchen and now I see what's the real 3D is ! [/ QUOTE ] Your kitchen looks great, welcome to Castanet... Anyway the head looks…
Vitor: Looks like you're using black to put shadows in your texture, it makes the skin look dirty. There's also too much shading in the texture, take a look at Shimmer's flats to get an idea of what to shoot for. Here's what I've been working on, going for a mmorpg environmental model. Here's what it's based on. It's…
JBoskma: Yeah I agree with iMag, those legs don't really fit - it's like you haven't spent very long designing them compared to the body. Also on the back of the hand - it's totally flat like a box with some subdivisions, pretty much same with the palm ... I think i mentioned it before but it should have more of a curve…