Just finished the nude base character model with all the sections and time saving symmetry. I use a socket system I came up with in UE5 so there is no skinning only snapping. It's just hard weighted overlapping parts. I use code to assemble it all together. The reason for this is so I can have fully destructible meshes and…
Almost got to mention the character chaos character destruction system is almost complete. It's mainly a form and function thing of the mesh that I have to button up. I have to go through all the joints and make it like the elbow in the image. Make sure the template mesh is flawless and easy to work on in zbrush so making…
yup, this work flow is amazing! Simply make key poses with control rig and use oscillation and point interpolations to add in 2nd and 3rd movements. Dosnt look like much now but I have the pipeline figured out and best of all it's easier to make changes of any kind while results always good and clean. No more canned…
next code crunch, I'll add in the rest of the 2d camera system. Extend it to do cinematic more easily and change axis placement in the environment. Char has to walk forward in certain places and the camera axis must interp to new positions. Once thats complete, E1M1 is pretty much done with all hard code stuff and the rest…
got the animation system pinned down!!!!. Had to learn the control rig system. It's brilliant. The way I'm using it is by creating a new control rig per gameplay controller based animations. Instead of a new animation and or canned animation I just create a procedural animation with the control rig and link that into the…
got all of it put together. All the fundamental systems are in place and working in 2d. Going to spend the day adding a few more things in, jump, burst, dodge, warp travel and so on, than I have to do code clean up pass. https://youtu.be/Qm_NR6AyC6c
I'm going to generate one more treatment with the Star. I'm going make it have a band of colors behind it. See what that looks like. So I have option and flexibility with the icon. Similar to the old apple logo.
Next, I'm putting in the jump roll, or dash, trace system....after that I can start considering taking off a week from work and do push week to getting it all done.