Made this scene to practice modular modeling and to learn UE4. Was fun. Didn't complete it 100% but learnt from my mistakes and will apply the new knowledge in my next project. More shots https://us.v-cdn.net/5021068/uploads/editor/bs/mpkiy6xf1pbd.jpg available in my portfolio [This post has been moderated. Keep it less…
Made little animation with this guy. I made this in 2 days and a half. Made sort of an animation jam weekend. Modelled in Zbrush, retopo and UV's in Maya, For Pattern on the helm I used VDM brushes that I make as a practice every day here and now. Maps baked in various software mostly Substance Painter and Xnormals.…
hello here is a small prop I made to practice based on a concept I found in the wonderful artbook ''the art of Deus Ex universe'' I'm not sure who did the concept as it's not specified on the pages who did what. However Here is the link to the concept : http://i.imgur.com/CTkRRkJ.jpg Any critiques and comments are more…
Hey Guys!! I made this project as 3d version of concept by Julie Capitaine ,and I did to practice PBR shaders using Marmoset Toolbag (https://www.artstation.com/artwork/LvzXR) and test too with offline render. The high poly was created on zbrush and low poly in 3dsMax and rendered on vray. all baked with Knald, textured on…