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Author:
conflig
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What Are You Working On? 2014 Edition
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Re: What Are You Working On? 2014 Edition
Reply by
Drav
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Feb 2014
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Testing out Marmoset 2, is really really nice!...IOS spec model from Asphalt8, 30k tris
Re: What Are You Working On? 2014 Edition
Reply by
danpaz3d
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Jan 2014
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Chaos Knight set for 2014 Dota 2 Spring event. http://steamcommunity.com/sharedfiles/filedetails/?id=216514089
Re: What Are You Working On? 2014 Edition
Reply by
Zombinian
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Jul 2014
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A corinthian style column I modeled recently, which took about 2 days (Maya, Zbrush, Keyshot)
Re: What Are You Working On? 2014 Edition
Reply by
airdrummer
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Apr 2014
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http://www.geek.com/news/this-is-what-half-life-2-would-look-like-in-unreal-engine-4-1590023/
Re: What Are You Working On? 2014 Edition
Reply by
Alphavader
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Feb 2014
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Texture wips on my RPG - Still very early progress. Is there a way to activate backface culling in toolbag 2 ?
Re: What Are You Working On? 2014 Edition
Reply by
Selaznog
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Feb 2014
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Hey guys! I finished a weapon for the dota 2 workshop. Here's the hipoly: And here's the final submission (click!)
Re: What Are You Working On? 2014 Edition
Reply by
BendE
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May 2014
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Trying to learn more about hard surface/high poly modeling. Exercises over the last 2 days
Re: What Are You Working On? 2014 Edition
Reply by
ToSh
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Aug 2014
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working on dota 2 juggernaut fan art, i will try to finish this as soon as possible. =) C&C are welcome!
Re: What Are You Working On? 2014 Edition
Reply by
BrontoThunder
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Jan 2014
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I'm working on a set for Dota 2's Year of the Horse update! Making Necrophos into a Chinese Emperor :D
Re: What Are You Working On? 2014 Edition
Reply by
kimmokaunela
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Dec 2014
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@Kot_Leopold Damn that looks like a photo of Big Jim! I found this Toolbag 2 test of my Skyline:
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