http://www.gamasutra.com/view/news/36981/Square_Enix_Responds_To_Allegations_Of_Racist_Character_In_Human_Revolution.php HAHA! I knew this would be a controversy! Anyone else talk to this character? Both the script and voice over were cartoonishly bad and cringe-worthy!
I added that in TexTools because the workflow in Max did confused me the hell. I wish I could suppress the warning message via scripting but thats how max works at the moment.
If you look closely, the enemies who are supposed to drive the car also spawn.I'm 100% sure this is a scripted sequence rendered with the game's engine and not a pre-rendered movie rendered with a huge render farm.
Roadkill Pro has a real time shader for Maya that does this, unfortunatly it's not really findable anymore. I'm surprised no one has made a free script/shader that does this yet, as it's obviously possible.
Not everyone knows how to edit a raw shader script though, butcher ShaderFX not only allows us to *easily* create the shaders, but also sets up the viewport settings as well which is nice.
haha yea, the funny thing about that line was that it wasn't even in the script. I think it was just an ad lib from Harrison Ford and it turned out to be one of the best movie lines ever.
3dsmax also has a handy rename tool, that lets you rename large groups of objects (Tools > Rename Objects) I'm sure Maya has something like this also, if not there is probably a script for it.
Sorry man, not possible. Work Path has to be active for it to be seen, which means it's also active for Free Transform, etc. There's no "lock" for Paths. You might be able to write a script or plugin for it though.
Sorry, I haven't read this entire thread (no time). Can someone give me the gist on 'mods' for this game? Full gameplay mods? TC's? Or is it more scripting, item, and clothing mods? (Trainers?)
CrazyButcher saves the day! That script works wonders. Lots of help everyone, I've forced myself to learn quite a bit trying all the different suggestions that everyone had. Thanks so much!