Practice in creating UV mapping. I'm not very good at this technique, so I decided to practice. I modeled it based on our soap box, it is not complicated, but has its own nuances. The simulation was done in Blender 4.0.2. I used the free UV Packer plugin for UV packaging. https://www.artstation.com/artwork/Ke8lZo
I wanted a chance to practice some leather sculpting and texturing so I created an office chair! It's optimized to be game ready and was modeled/sculpted in Blender, baked in Marmoset and textured using Substance. Let me know what you think :) Here's the ArtStation post: https://www.artstation.com/artwork/5W4qD8
- There is nothing "not correct" about the areas you outlined in red in the Cyberpunk weapons and the other professional model. - Regardless of a model coming from CAD or being manually crafted and/or retopo-ed (or anything inbetween), making game assets involves knowing how geometry shades and bakes, and requires…
In response to these quotes: and directly to this: Because people are not staplers. Because the reason companies get away with treating employees like entries on a spreadsheet is because otherwise smart people (such as yourself, and others who have stated similar opinions) defend this practice. Because the practice, and…
Yeah, so I started this project off by generating myself some concept art with Bing Image Creator--which is literally Microsoft's licensed version of Dall-E 2 that they made free to the public if anyone is interested. I then chose the concept that I liked best and tried to build a scene around it. I know the whole…
Been a while since ive visited this thread. Unfortunately, the skin texturing practice was a bit of a struggle but im starting to see some decent progress. I think from the concept, it was meant to be some sort of "coppery/bronze" material. I don't think it came across particularly well on the final model and ended up…
Also, check out http://www.ctrlpaint.com/ if you haven't already. It's Photoshop-centric and goes over all the fundamentals of digital art. The videos are all free and usually very short so it's easy just to watch one even if you don't have much free time on your hands. As for drawing from the imagination, try drawing from…
Sounds like you got a bum deal but the only way you can be better is to PRACTICE. 3D is just like any other form of art you have to keep doing it to be better, of course you wont be no Ben Mathis on your first attempt because he has been doing it for many years. Many of the techniques and practices he knows without having…
Practice, practice practice. Keep working at it, everyone starts out rough, those that make it stick to it. Justin's been cranking this stuff out for a while now. At some point it will be muscle memory and you'll wake up to finished assets sitting on your desktop like he does. You'll scratch your head and think "elves?"…
Yeah, I think I know where you're coming from... A formal environment as opposed to self paced learning at home can also be a bit confronting for a novice therefor in my opinion alongside practical experience, it really depends upon the individual whether he/she is able too absorb instruction without the added 'pressure'…