Thank you very much, it is much clearer to me thanks to the information you have provided. So the PBR materials, proper lighting and the various cinematic filters are enough to create a consistent realistic scene.
I had the pleasure of also creating the chopper for the OG Ghost Rider, Johnny Blaze! The Hell Bike isn't featured as prominently in game as the Hell Ride, but both vehicles do make a flaming cinematic long-jump together near the end of the game!
Character I did for the Character Creation for Film and Cinematics CGMA Course. Thanks to Pete Zoppi for all the advices and feedback. https://www.artstation.com/artwork/58l6dz Based on a concept art of Sora Kim.
Wow it's like that War of the Roses game but more visceral and significantly less cumbersome. It has a very cinematic feel to it too. Can't wait to play.
try placing your character as a skeletalmeshMat instead of a regular skeletal mesh. These are the actors for cinematics and have the more expensive and better looking lighting model.
Shot this dude with an arrow and he was caught on the cinematic camera flying, imagine him shouting "Shiiiiiiiiii-----" https://www.youtube.com/watch?v=O9-o5iEKw24