I personally feel that reviewing a tutorial could possibly be counter-intuitive. Reviews tend to be rather subjective and opinionated based on the reviewer's experience. What some might consider to be a sub-par tutorial, there are others to which they find really useful. Not saying it can't be done. Just think that the…
Task Prioritization Overall goals should be prioritized by the stake holders. If the stake holders aren't involved in the decision process, then there's a great likelihood that they won't fully understand the work that your team is doing. This can cause future large workloads on your team, as well as undervaluing of your…
Oops, doublepost... Any visible issues from multiple meshes will be the result of intersecting geometry, so just don't do that (unless you have to, or if it won't be visible and helps performance). There are ways to tell one object to always render in front of another such as depth bias, but it's not perfect. I'm not sure…
I'm pretty sure the filter types available vary based on the host application - which is both crazy and annoying. The Mipmap LOD bias definitely helps in Maya, but maybe thats also variable based on the host app. Its not too hard to code a very basic post filtering sharpening function but the results can vary from mildly…
you should add documentation to the undocumented options in the setting for curvature and cavity like kernel type in curvature and what the difference between them, another example would be the sensitivity and the bias in the cavity and so on... i know that some of those options might sound familiar to an expert but for…
I'm going through Eat3D's UDK Modular Masterclass with Tor Frick. So far it's been simple enough, but now he's on to vertex painting and making a material using constant bias scale nodes, Lerp nodes, etc. and ffs I hate this stuff. I use substance designer for node based texturing, but UDK and UE4 are just too complex for…
Was planning on playing this game with some friends recently to invoke some year 2000 nostalgia and found out that it's on steam and has been getting constant updates and support and Total Biscuit has a review on it if you would like to learn about it. It's $3.39 right now. The art and design and spells are all absolutely…
first off great stuff new helmet rocks would like to see an image of it sans wires as well, tho your edgeflow is quite nice. second the gun is pretty damn sweet, gotta love moving bits, but i think the handle may be a bit too wide for her hand just judging baised off the size of the trigger, also i dont feel like her…
hey ant1fact , thanks for taking the time to reply etc, I assume I would have to increase the bias/distance correctly but it would be included, next time I will save a lot of time and do it your way. infact I tried some similar stuff a year ago and someone was suggesting I flip some of the normals to see what effects…
Can't really say that it looks off from the art style so i'd say good job. Making the knob pink is a pretty strange choice but I can't really say there is anything wrong with it, I'd just expect something more along the lines of gray, green or orange. I suppose I could have a bias because we use this brand at home but,…