The Purchase Brothers recently released the long awaited sequel to Escape From City 17. Fan films don't get much better than this. https://www.youtube.com/watch?v=4lyUNs7eNhs See Part One here: http://www.youtube.com/watch?v=9ixFf4ljuCg Now if you'll excuse me, I'm going to play through Half-Life again.
This is the first time I have posted anything on here. Learned about the critique forum just recently, so I actually have two animations to submit. The can both be found at https://syncsketch.com/pro/#project/1260/reviewsTab. References are listed for each project in the annotations section. I would really appreciate some…
So was trying to get more into the fundamentals of substance especially creating patterns with like 1-4 nodes to keep it simple - I made like 17 of these ( lets say im happy to show 17/40 :P ) I spent like 10-12 hours on it, also I tried to get into tool bag for rendering, later on I added some dirt to the Pattern. The…
3D Animator / Tech Artist (Freelance) Hi there. We're a vibrant, rapidly growing developer of story-driven software entertainment. Our first adventure game was very well received, and we're looking to finish up our second! As we prepare our game for market, we’re looking for the superstar visual storytellers of tomorrow to…
Hello guys! Let me start off by saying I am a total freaking noob when it comes to this area, Im a bit out of my element, but what I am doing is making a huge mod overhaul for a video game called Total war: Shogun2. This requires me to change to the map from japan to china. After a tedious process i have got this to work…
Foe pretty a while I want to buy a modern laptop with 3080 GPU. For switching work locations. Working from hotel room sometimes while traveling . I don't care about battery life since I can't imagine I would ever be working in absence of electrical outlet but I do care about screen. I once worked full time at 15" CRT…
Don't want to read? NP Company & Project Showcase - Griever Games - Forlorn Outcast Hey, We're Griever Games, a recently formed Indie Team working on our first commercial product, Forlorn Outcast. We have been in development for approximately 9 months (minus pre-production) and consist of 14 team members, ranging from…
Hey guys, I've been working on this in my spare time for a while now and finally finished it. I even made a few assets to do some set dressing for the final rendering. The animation was fun as well. I hope you guys like it! Here's the whole project on artstation: https://www.artstation.com/artwork/w8dDeV