I actually had this problem recently and this is what i did. the area with the problem was a mirrored piece that had a shell on top of a shell. in marmoset 1, i would just bake with one mirrored shell moved over 1 unit in the UVs but the actually mesh i imported into marmoset had the overlaying shells...this worked fine.…
Thanks buddy, gonna try again basing it on your suggestions: OPTION A - 3D PRINTING 1) concept, base mesh and sculpt: zbrush 2) optional: export render passes for quick clay render in Zbrush or Keyshot 3) decimate model and send to print OPTION B - ILLUSTRATION/CONCEPT ART 1) concept, base mesh and sculpt: Zbrush 2)…
Hi Guys. Decided to get off my arse and do something, so I decided to hone my low polygon skills into creating (eventually) all of the aircraft of the Royal Australian Air Force. Done for 2 reasons, 1, to help catch on to this 'texturing' fad, and 2, to cheer myself up. I have been down lately because I am not flying atm…
After 5 years of hard work, and thanks to many failed projects, I've ended up having a huge collection of game ready models. Because I'm moving to CGI department, those models will become "useless" to me. Now I wish to trade them with you guys at a very indie price. Let's cut the crap! For $150, you will get 2400+ fully…
at my school we have a set of classes based around creating a game demo. the time spent on the overall process is in total 1 year. a lot of which i think is too much time wasted. its separated as follows: (in quarters) 1: Interactive Game Prototyping - we spend time creating a back story for the game. characters,…
lamar McHaney Yeah I agree. I went back and crispified them edges. ScottMichaelH Hey thanks, I'd be happy to share my general work flow. I don't think I've even scratched the surface yet though; I haven't even integrated Substance Designer so I'm still working with what comes inside Painter. I've been trying to stick to my…
Well after checking out the specs on the Alienware Area-51m 7700 I'm hooked! I would love to get one so I started checking out ebay, but Im so damn skeptic of spending that kind of money on ebay, let alone those guys who wanna take the transaction outside of ebay. Some got prices so low its got to be a scam. Like $900 for…
Here's the script code for + and - hotkey as subdivision levels. Just remembered the + and - control the manipulator size so you would have to map it to different keys. Anywho heres the code for the + hotkey string $sel[] =`ls -sl`; for ($thisObj in $sel){ int $displaylevel[] = `displaySmoothness -query -polygonObject…
Sorry if I'm not making sense. I want paint texture and lightmap for a mesh in Mari, but Mari seems to only support obj, which only saves 1 UV set (which has overlaps). Does that mean: 1. have 1 UV set on .obj in Softimage 2. paint texture in Mari 3. import that .obj back into Softimage 4. create 2nd UV set for lightmap in…
For me I usually go this route, keep in mind these are rough estimates 1-2 hours looking up reference and inspiration for a mood board 1 hour thumbnailing/silhouettes. just really quick sketches. 1-3 hours picking best couple thumbnails and refining them a bit more/ 1-3 pick final and refine it as far as you want/need to.…