Hi anyone, im loking for a job. Link: https://allkolpach.artstation.com/ // Objective //Have +7 years Develop games and over 5 years expirience in game development Both mobile and AAA projects. // Experience // _ 3D Environment Artist _ Fox 3D Freelance 2018 -Project: METRO EXODUS •Creating real-time environment/props hard…
I'm looking for an artist with experience working with photogrammetry to develop and perfect the model of a single character that will be used for a 5 minute trailer type film. I want the level of realistic detail similar to that of Hellblade. I am happy to work with people with a variety of levels of experience and skills…
Looking better, just some small crit: Those green vertices are pointless, just use the weld tool and weld it to that outer corner vert. The loops I scribbled in black aren't needed either if the sides are flat. You can just remove that loop and connect it to the corner verts like I did in red. On the bottom it will look…
When modelling subdivision models you have to create close edge loops to keep straight and hard edges. Take a look here on this head modelling tutorial: http://www.secondreality.ch/tutorials/modelling/head/head4.html On point 22) the author create these close edge loops to sharpen the form of the eyes. He says: "note: the…
Thank you, that's really helpful. I'm currently using Unreal and I attempted to look for Unreal tutorials, but I couldn't find any, or I'm just unsure of where to look, I suppose. Is unity the same as unreal?
Hello Polycount community! The Creative Lead/Founder of Leyline Foundry is seeking a highly skilled Lead Creature Concept Artist & Sculptor to join the project as a founding partner for its high-fantasy debut title, Aethelgard: Echoes of the Arcanum. This is a high-trust partnership offering complete creative freedom to…
Hello! I'm currently doing the last work of my Film Production studies and for that I am making a short movie that wanted to do for a couple of years. I'm currently doing a dossier (not sure if you say it like that in english) that will allow me to show how I want to do the film to future people that can help me. I don't…
Hello! My name is Nick and I'm the owner of Thrillride Games. I'm currently looking for someone to create a low poly (faceted) environment for my game. As for some details about the environment, I'd like it to be around 200,000 x 200,000 cm big. It will have 6 caves, 3 small villages, 4 mountains and 5 rivers. I'd like the…
Hi 3D Artists, we are looking for a 3D Artist starting in March to help us out. This is a paid freelance job. Here are the requirements:* Generalist 3D Games Artist able to work on stylised, kid friendly content. * Experience in creating content for mobile devices and a good understanding of the limitations and pipelines…