There's a free spectator client where you can go to the Workshop submission menus and go through the flow. I haven't tested it myself though, since I don't even know if I can get the spectator client already having the legit one. It's possible people without beta access can submit. My personal take on this is that, it's…
Hey All! In the spirit of the Holiday Season - Digital Apprentice Workshop would like to share 3 Free Hardsurface Modeling Tutorials with everyone here at CGSociety and Cgtalk! The tutorials - "Inorganic Modeling Foundations" - are authored by modeling guru Grant Warwick - the winner of this years Digital Apprentice…
So, I had this idea for a while, and I begin thinking a bit more about it after adam's thread asking for ideas on how to improve the Dota 2 section, so figured I should create a thread to gather some ideas and opinions, then probably start something up next month. The basic idea is pretty similar to the 'Monthly Noob…
ok so as I said earlier , I have kinda turned ghost aside from online chat and such, I have really decided in order to progress further in my career as a 3d artist I need to go back to my 2d and learn the essentials of art that I was not taught during my course of training at a so called "Art school" So with that in mind I…
Hey guys, I'm trying to figure out the workflow for exporting animations from Maya into DOTA 2! So far I've read the DOTA Workshop Guidelines and resources here - http://www.dota2.com/workshop/requirements/npcs I wanted more information, so I followed the link from the workshop guidelines page to the Source Developer WIki…
Salut everyone! I want to sincerely thank you for viewing my submission. Its a cool SCI-FI seamless pattern collection named Interceptor hope you like it! _____________________________________________________________________________________________________ About my work About the idea I have made a workshop research and…
We're excited to announce our Greenlight campaign for Leadwerks 3: Steam Edition. This software will be distributed through Steam and allow you to build games with Lua script and publish them to Windows and Mac through Steam. We think Steam users will love Leadwerks, for a few reasons. Constructive Solid Geometry First, we…
Hey guys, thanks for the support. Tbh I had a bit of a rough time falling asleep last night cos a was kind of worried/upset that I might get flamed for "copying somebody's idea" when I did no such thing. I had checked the workshop at 4 a.m. before I started working to make sure there wasn't one already made. By the time…
I dunno where you read the 15k/year thing, but honestly i don't think that the life span of an accepted set (not even a single item) is that long, unless it's mythical or legendary, and also in that case i kinda doubt. Talking about revenue anyway is forbidden from the workshop contract if i'm not wrong, i'm sure someone…
Thank you alot dude, I would be glad to be suggested as tools makers with Valve, it will help me to maintain a real support and development for MESA. for the history note, I developed MESA to work with my own mod project powered by the source engine ( Jurassic-life ). It worked nicely with mesa 1.1 and mods before that sdk…