Thank you for the feedback you both! (: I spend most of the day with fundamental studies. I paint these things despite knowing they'll turn out bad just to relax my mind from the work. I tried getting a week of fundamentals only and it turned out very stressful. Also, thank you for taking some time by looking at my dA and…
Updated pull request is up. Includes reference MikkTSpace for skeletal meshes, thanks to Farfarer! Super fancy. If you got da skilz to do da buildz, please give it the old once-over with your stress test meshes, imported as both static or skeletal, especially if you work at Epic and can help get this merged (looking at you…
After a long stressful week this was what I was able to texture and turn in. I'm not as happy with it as I wish I was, but for my first set of buildings and little texture experience I'm satisfied. In the future when I learn more techniques I plan to come back and re-texture this. This week I practiced tiling textures and…
well yes and no :) we worked on 2 different more simple projects with the brand, did a few graphical prototypes basically. Due to the fact that we all work fulltime on other things we had to concentrate on way smaller projects, one of them was just released via the small indie label game bakery. Maybe once all the e3…
Unfortunately you'll have to essentially throw the majority of the UE3 stuff. Do research into how materials are handled in PBR in general and then UE4 specifically (this order will give you a good sense of direction). You really, I stress, really, do not want to use the specular input unless you very are 110% sure you…
@blond yea. stressed rapid breathing favor torso, progressing to stomach. relaxed deep breaths favor stomach, progress to torso. diaphram drops more in relaxed and deep breaths, pushing the gut stuff down and out. as done as it'll get, with all the bells and whistles. probably some minor tweaks down the line. This one is…
I've been playing this Weekend due to the Stress Test. The game is so beautiful that I could almost cry ^^ I haven't played more that a couple of games because I've just been running around taking screenshots and drooling over how good everything looks. The lighting is out of this world aswell. I'm looking forward to the…
A lot of the pictures you find online are going to be airsoft guns which tend to be a little fatter since they need to fit a motor into the grip. Also, unless you can verify the source of the cad model I wouldn't stress about matching dimensions. Even if it is accurate, a small error along the length of the model will…
Thanks a lot for such fast response, main reason I wanted to do this is because it has to be one model, with only one UV map texturing all the parts. Can seem like subdividing all the parts to 8 makes my computer struggle. I'm feeling a bit stressed right now :P I really feel that I regret splitting the model in the…
I agree with the critics so far. I would also stress that I would not be able to guess what the tank is used for, based on its appearance, whereas that should be obvious. As for the textures work, one good barometer is to look at some games that are using tanks and try to at least match the quality, if not surpass it. For…