slowly plonking my way in this piece, worked alot more on the back and decided to try out some new rendering methods for once im done with this high-poly for showcasing :D
Dude, that sounds epic. I was watching a video that showcased modding of units and even making protoss units into a game like galaga or something ;P Was kickass. They even spoofed SC Ghost.
just a thought, but competitions don't have to have prizes, If the competition has a cool theme and a good platform to showcase the work (wips, results) I think people would still join.
Will definitely make you stand out. Wish you the best of luck! :thumbup: You should post this in the UE4 community forums. Will definitely get you showcased in their weekly live-stream!
Model looks great, what did you use to render? Did you use floating geometry ? Im not a fan of ow you are showcasing the UV sheet the the normal square that way
It seems this shall be my 1st full environment my 1st attempt at hand painting textures, my 1st showcase of work on polycount, and my 1st polycount Challenge all in one :)
Just published 2 new mats in my Gumroad shop. https://gumroad.com/plyczkowski Big thanks to Arvin Villapando (arvinmoses) for letting me use his model to showcase them.
Love your creature designs! I agree with Skuee's comments above, especially if you intend the site to be a showcase of your best work. A gallery would be more organized and easier to navigate.
Yeah, Vig. If I was to do it I'd do with what you have said and what I hear all the time : Clean, basic, quick access to the REAL showcase of your work.