Currently working on my first outdoor environment and I would love some pointers on composition, lighting and what not. I haven't decided yet what time of day, but as of now, I'm thinking of golden hour(6 degrees below/above horizon). Not sure why, but it feels a little flat in some places, bad textures and/or lighting?…
Hello, I've got 10 years experience in the game industry as a freelancer, although newer to 3D modeling. My background is in pixel art. I've been 3D modeling specializing in low poly characters for about 2 years now. I work in Blender exclusively for now. My portfolio: https://www.artstation.com/cosmickitty My…
Greetings! I am a 3D artist currently looking for freelance or remote work! Most of my work has been in environments and props, with a few creatures here and there. I have worked in both mobile and PC, so have experience working with a range of technical restrictions, as well as a few years experience working remotely.…
I recently posted some of the weapons that i did on ScreenCheat: Unplugged, if you'd like to check out more feel free to check out the links below :smile: Any questions? Feel free to ask :smile: Artstation: https://www.artstation.com/artwork/N5aQxDSketchfab: https://skfb.ly/6GFnJ Texturing done in Substance painter, all…
Portfolio: https://www.artstation.com/vinceorcis Contacts: vinceorcis@gmail.com Interested in freelance and remote full-time employment, and will consider relocation. Skills: - Sculpting - Character design and concepting - Retopology - UV unwrap and map baking - PBR texturing, common with Substance Painter and Designer -…
Hey guys. How's it going? Wanted to share with you our progress on the professional wrestling game we're making in Unreal 4. Things are still early and we need to help into making this look as awesome as possible so feel free to criticize us as harshly as you want. We know you're only trying to help. All textures are by…
Primarily a 3d artist, but I dabble in animation and rigging. I have industry experience and 2 shipped titles. Checkout my portfolio below; http://www.westonmitchell.com rate can be discussed via email. (Contact information on above site)
That is already a cute character, good job! I like the idea with the leaf on his head, that could be held by a smaller rope as well. The stylized look is pretty cool, I think you can push it even further by scaling up his hands and feet ( maybe 25% will be enough) His sword looks interesting too, I like the round booled…
Hi, guys! It's my first time actually posting something in here I usually only see others people's works. I really enjoy the idea of having other people's feedback on your projects so I'm certainly starting to share my work here as regularly as I can. I've made this character this past week. I was trying to find some new…
I've been working on a school project for the past week and thought I would share it. We were given a great concept drawing by Simon Kopp of a Pub to model and texture in a week. I've been texturing for a little over a month now, so I'm starting to understand a little more how things work. For this project most of my…