Started 3-4 years ago I had a deep love for making weapons There all I had ever found joy in making First model in XSI I think this was my 4th in XSI First model Using Maya (Me and XSI lost touch during this time) This was a HUGE Ngon i didnt know shit about quads Massive skip to my 110th/111th Model made them both the…
I just stumbled upon your sketchbook and saw it from the very first post to the last, reading every post and comment acknowledging your sunning art.For me all this shows a mark of a true artist who is willing to take chances, improve upon it's weakness, it's very much clear you compete with yourself.Very Cool and…
....or the new goldeneye which is awesome too. Just got a wii a couple weeks ago for this game, im loving it so far, its fucking gorgeous, nice textures and style. like others have said it gets decently challenging, im on the 4th world and usually die atleast once per level. on the whole "its on like donkey kong" thing I…
I agree if its good, include it. However there could be a bit of a stigma with it. "Nice... We're the 2nd-3rd-4th place he/she has tried..." "How many of these pieces am I going to see today, they all look the same?" "Got shot down by XX huh?" ...silence... "err well ahh... let me explain..." Considering most art tests are…
I imagine it's a memory problem. 1.5GB is only enough for simple scenes. If you can swap to a better video card that would be a good idea. You can try reducing the size of your textures as well, that should help. Going from 4096x4096x to 2048x2048 for instance will mean 1/4th the memory use. Try using as few lights as…
Managed to get it working by mapping it in the X axis instead of the Z I was using but I have a bit of an issue here. Viewport 2.0 Legacy default viewport 3rd and 4th are with smooth and linear interpolation arnold renders no interpolation arnold render Legacy default viewport is showing basically the results I want in…
Hi here, I wasn't planning on making the interior scene, but is something to consider. The first image I posted (the one with the good textures) is a vray render, after that I broke everything down to bake the normal maps and while I was at it I did a quick texture transfer. This last one image is a marmoset render with a…
Biggest thing I can say is aimed at the textures. Honestly it looks like you just took a rusted metal texture from cgtextures.com and overlayed it onto the base layer. I would go back and make sure you finesse the edges of this thing in the texture. Nothing sells a beat up model more then scratches and wear/tear on the…
Some good resource reference there for russian uniforms, I had trouble finding good sources of reference material. I wound up using this image for reference: (2nd and 4th from left, sort of a mix to keep it generic) I knew I would be off on the authenticity of the uniform, I had mentioned in the first post that for this…
I wanna be a dick and say that it should be EXPECTED that a company with such shockingly bad quality checking should do this. Even though it seems like such a good deal I really dont think i'll ever use HP again. I've had 2 of their cheaper models and both were faulty - i just couldnt be bothered to send the 2nd one back…