It's one of the worst PC ports i have ever played since Assassin's Creed Unity, but at least i can play it fairly well with all the options in "normal" (45-60fps). I'm going to wait for a patch because this is the first time the console version looks better than the PC version. In the internet there are several comparisons…
maybe it was just a trick of the lighting. in the other pic, it looks kind of like the wood is lit from above, and the bandage from below.. just to be a pain is there any chance of seing the same thing without diffuse? and mebes move the light fairly far away from the model so the light is hitting it more or less at the…
The ankle looks a bit thin for a body with that volume but might just be pin-up anatomy :) The boobs are good but could maybe not point up so much? The size is fine since it's a pin up but when she's leaning forward a little and the nipples are pointing up at a 45 dgree angle like that makes it look a bit odd but that's…
I've been a Straight Talk user for a year now. Love it and can't recommend it enough. Unlimited data for $45-a-month with no contract is hard to beat. Have to bring your own unlocked phone to the party (which can be expensive if you want your own top-of-the line phone unlocked and free and clear), but the return in savings…
Would it be possible to do both though? I remember my time as an Art Director on The Maestros (45 person student game, out on Steam), I was able to hold both: making character assets for the game, while understanding the consequences of what I was doing along the whole pipe both at an asset making and leadership level. I…
Really nice work man! And yeah the camera is a pain, have you tried changing the angle of view in the draw menu? It doesn't make it perfect but setting it to 30-45 seems to work decently well for me. The only thing Ive noticed is that the nostril seem a tiny bit too big compared to some references I found, and the neck…
Haha good luck with the recovery Johny, there's after-sun lotions that help quite a bit! My worst burn was ozzfest 2003, I didn't bring lotion and it was sweltering day. My nose was so burnt it cracked open and oozed. Next year I went to Ozzfest I applied SPF 45 religiously, EXCEPT I forgot the spot on the top of my head,…
Are you baking with a cage in max? make sure you are using averaged mesh normals and not explicit. The best way to do this though is to split all of the UV's where you have a 45 degree angle and then use textools a free max tool to assign different smoothing groups to each uv island. That way to aren't going to have harsh…
I like it, there is a lot of potential. The lighting is mostly what's killing this. There is a lot of room for creative lighting with the canyon layout. Experiment with setting the sun pitch to something more visually interesting, like sunrise. It would look good having the warm sun cutting into a deep blue canyon at a 45…
Yeah, exactly. The problem Im having now is your script works awesome for unwrapping them each to fit the UV space, but some are rotated such that the bottom edges in world space (where they would intersect the ground) is rotated 45-120 degrees so that the bottom edge in the editor is actually pointed up or in an opposite…