What is Network? Network is an up-coming free-to-play First Person Shooter game set in its own unique sci-fi world. The game focuses on tight combat, a dense atmosphere, and high quality visuals. The game is multiplayer only, meaning maximum quality of the game in that regard bringing you pure multiplayer brilliance.…
Hi all, Thanks for the comments. I'll try to answer everyone's questions: Yes the lighting is very flat. This is going to be in-game so I'm not going to waste time lighting it in max. I plan to rough the materials up a bit with some overlays for moss etc. Right now the entire cabin is built from one log material so if I…
Ty guys. Tomorrow is my last day working at Overkill Software so after that Im going to really work my ass off on this thing. Youll see updates coming left and right! Frell: Yeah, almost all the clothing parts are separate pieces. Im learning to use the power of subtools. And dividing things up in different sections. That…
^^sounds about right. Your software choices make sense if that's what works for you. If you really want to handle a "content creation pipeline" though I think you should also be spending time on the actual art direction if you haven't already, as well as making prototype artwork to see how the actual game itself is going…
Components needed: Motherboard CPU RAM PSU - It's important to choose a good power supply, you'd might as well go for some power right away as well, so you don't need a new one when you're buying new parts. If you buy a 500-600W now, it might be just a little bit too weak the next time you're gonna upgrade, but something…
Hi everyone ! It as been long before posting because I've been working really hard by the past few weeks. My gothic cathedral scene starts to look like something and I keep building it each day. Today, I want to write about my modeling process to document my progress and also to know if you guys have better, faster and…
"What's the atmosphere like?" I can only talk about the studios I've been to which now is up to three. In essence they were relaxed but it was also dependent on what state the project was in. It's always a little bit awkward being the new guy in the art-team, if nobody else does the first-move and greet you properly you…
I like your work a lot, although, some of it could be removed for sure to shine what you can do well. The ray gun is awesome and something I would highly recommend taking to game res :thumbup: I find almost everything about your portfolio comes back to this following question, what do you want to be? Which right now isn't…
Thank you for such an awesome overview!! I'm still in awe of the wealth of information contained in that single post!! That information took some serious time to process over the holidays -- and I'm still going through it too -- but all of it is totally useful to me, so once again, thank you! For now, some questions ---…
I'm not a super avid Modo user these days but I'll tell you what I know about how Blender's selection and normal editing compare to Modo. Selection isn't smart like Modo in that you can't press the up arrow and continue the selection. However, checker deselect does that job in the majority of cases. There's also the…