I've put a fair amount of research into this in the past. Unfortunately, there is little to no method of creating games for someone who doesn't want to do any programming. Programming is going to be required at some point. With that in mind... Z-Game Editor - This is a very small, basic game development software package…
Anybody know how to compare your newly decimated low poly over your Original High poly reference? I don't know if its possible. I know it can be done in my copy of Topogun. But I don't want to retopo a huge cliff wall. At this point I have to unwrap my decimated model (that was generated in MeshLab) and generate normals,…
Rendering Baked GI in Unity 5 happens in two phases. The Precompute and the Bake. The Precompute phase happens with both Realtime GI and Baked GI, but the Bake phase only happens with Baked GI. The only way to see the complete render time is to open the Unity Editor log file and look for both the Bake time and the…
Rick - I never commented on that point because I agree with it. Guns don't make people violent, they are just another tool people use. If you have a real total ban on guns, the people that would use a gun if they had access would just use something else. Guns aren't the problem, the system that has led to the violence…
It depends on what you use the asset for. If its a big center piece object then you can easily get away with 20k-40k but generaly small stuff i'd stick with below 1k-2k. most important thing is the silouette. Look at what the minimum number of polygons are that are needed for your model to match the silouette and stick to…
loving it. Holy fucking fuck. Its at number 2 in australia with its $8 price tag. Everything else up there is $1. Us other iphone devs just got pwned. MOTHER FUCKETY FUCKERS. Its at number one in america. Im estimating over 50,000 sales for their first day, and with the 70% profit sharing and price tag thats about a…
http://cghub.com/images/view/90647 Quick note, if you look at the url, (http://cghub.com/files/Image/090001-091000/90647/491_max.jpg) if its a cghub image just take the url and remove "Files" add "/view" after images and remove the first number and everything after the second number, that takes you to the image on whoever…
Your high-poly is looking pretty blobby right now, and it's missing a number of crucial details. If you look at the reference, you can see that there are a number of sharp edges and straight lines that are missing in your model. In fact, your base mesh is probably more accurate than the high. I'd recommend keeping the…
Number 1 piece of advice.....don't bake in Zbrush. It uses its own native tangent space and the quality is inferior. Number 2 piece of advice.....don't bake this at all. A much better way is to create a tiling vine pattern normal map and map your vines tiling vertically. The added benefit is that you have infinite uv space…
Yes a price difference between Maya/Photoshop is justified because the number of people you can sell Maya to is significantly smaller then the number of people you can sell Photoshop to. Regardless of the price you put on Maya. It is a more specialized software that requires probably equal if not more programmers to work…