id say if anything make her less voluptuous. i dont know much about the character but a leaner look seems more fitting, like in the pic there. it looks good, id like to see it textured
Hey guys, you guys probably saw the teaser that was out a few months ago. Here's the new trailer with dialog and junk. http://www.mtv.com/overdrive/?id=1547483&vid=123641#/overdrive/?id=1547483&vid=123641 Let your inner 80s child enjoy!
looking nice, id love to see it brought up more. right now it has some really promise, id really like to see more in the background and the hors with a bit more definition. keep it up man.
This scene looks great! The night time version could use some lighting love though, it's really underlit and underexposed. It might help to look to some professional lighting for inspiration, for example https://litawards.com/winners/winner.php?id=2981&mode=win…
Hi Eric, thanks for replying. Yes it worked before the 1.7 update and now it isn't. The background to the color id map is black. I am feeding mesh, normal, ambient occlusion, color id and tangent space.
I thought SpeedTree had a fully-developed and robust LOD system already? 5-second google, but have you tried these options? https://docs.speedtree.com/doku.php?id=lod https://docs.speedtree.com/doku.php?id=settings
http://shop.lenovo.com/SEUILibrary/controller/e/web/LenovoPortal/en_US/catalog.workflow:category.details?current-catalog-id=12F0696583E04D86B9B79B0FEC01C087¤t-category-id=3B10ECA8EB78454180D484668504D02E&action=init Here you go. Quadro graphics for hardcore rendering. :D
These forums are going to be renamed id-count before you know it. :poly108: Tell Mr. Carmack I sure will be buying a Blue-ray drive if id does release the special edition of Rage on blue ray. :D
The problem with the bricks is that they have a brick shape, but a cinderblock color. Cinderblocks: http://www.cgtextures.com/texview.php?id=6423&s=S&PHPSESSID=98ef3f43c6192bb04bec48af8706d6fb Bricks: http://www.cgtextures.com/texview.php?id=9320&s=S&PHPSESSID=98ef3f43c6192bb04bec48af8706d6fb
Hi Eric I dont believe so. I cannot remember if it was this project or a different one where I deleted the png ID image in the hope that it would re-import the tga ID map that I had adjusted