Lots of interns for 2020 posted on this Google Doc, remember it has to be a professional paid internship or its illegal, well in the UK anyway. Good luck. :) UbisoftMontreuilFranceInternship - 2D/3D Artist (Marketing Assistant)On-SiteFebruary 19,…
I have not found many websites, but instead just reading sporadic articles related to film/VFX lighting and talking with other experienced lighting artists both in house and externally over the web and such. Here is some general workflow/tips I have gathered over my short tenure so far as a lighting artist: One major point…
@jStins The 5000 series will probably be in very short supply for about the first half year after release. So between tariffs, scalpers, and just general shortages, I'd say it's only worth waiting if you're willing to use bots to instantly buy a high end card the moment it's released in January before scalpers buy them all…
In what was does that image show they're going for that? Those images are nothing alike. Is wearing a jacket the smoking gun? Movable eyebrows? Hair colour? I'm going to be honest, when you keep posting all this shit like "some people are saying..." You just come off as tacitly agreeing with it. There's no insight to…
That link is about shader build times rather than the runtime shader cost. Unreal caches Shaders once built so long build times are to be expected on first load - or after enabling/disabling certain features (raytracing/changes to shading models/compression defaults) I have certainly encountered issues with it either not…
http://us.blizzard.com/en-us/company/careers/university-relations/contest.html Kind of surprised that nobody has been posting about this. It's for college and university students. End date is January 15, 2016.
have just created a persistant hangout, should end sometime in 2015! here's the link: https://plus.google.com/hangouts/_/2a16ae9a66e2afd6d0ca841500008327db7792d9?authuser=0&hl=en-GB
Welcome one and all to the 96th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Heya! I've been working as a games artist (mainly 3D art) for a little over 5 years, but want to move into the character art field of expertise. Wanted to get some honest feedback from folks already working as such on what I could do to add interest to my portfolio. The last two pieces were part of an effort to move my…